Reviewed by Cramcompany
we are going to review the R/E/V of The Thing
Thing is being played by Michael Chiklis in the
upcoming movie. Both the Commish and The Shield
were and are great shows by this amazing actor. For
more on the Thespian works of Michael Chiklis
consult your local library. For more on The Thing
consult your local nerd, geek or dweeb. (Yes, you
can email me about him.)
Cost and Abilities:
= 83 Points, 8 clicks of life, 0 range, no team
Experienced = 105 Points, 8 clicks of life, 0 range,
Fantastic Four Team Ability
Veteran = 128 Points, 9 clicks of life, 0 range,
Fantastic Four Team Ability
Which is best?
This is where I decide which to review. Oddly
enough the worst based on points is the Veteran.
The Thing is a no range brick character and frankly
they can only be so useful. 128 points is too much
to spend and there is very little upgrade…only a 10
attack (HUH?!). The only major difference between
rookie and exp. is the Fantastic Four Team Ability.
This is where the “ifs” come into play. If you are
playing a Fantastic Four team and the new Invisible
Women has a high defense or you have a wild card
with a high defense then you will want to play the
exp. if not those points are completely wasted and
use the rookie. Is a team ability worth 22 points?
Yes, if it means you have an 18 or 19 defense with
impervious. For the sake of this review I will talk
about the rookie.
charge and then misses charge for a few clicks and
gains it back. I think this is the smartest way to
design it. Charge on the second click would be
wasted points, when would you push him off
impervious and not be next to somebody? However if
you take a hit with knockback or have killed your
opponent you more then likely will be about 4 clicks
into your dial. Oh! Before I forget charging for
only 4 squares is terrible, yet better then nothing.
9,9,8,8,7,7,7. The defenses are getting very high
now days. Yes I will play with a nine attacking
character, but that rule is usually for support
pieces not my heavy hitter. He does have super
strength through most of his dial.
with impervious. Then 16, 15 with invulnerability
and ending with 16, 15,15,14,14 all with toughness.
The Thing can take a lot of abuse. Physically I
mean, if you say mean words he just falls apart
emotionally. Avoid asking if his…lower region is
4,4,3,3,3,3,2,2 Not too bad at all.
I do hate his Fantastic Four unitard. Plus he’s not
on the Fantastic Four in his rookie version so why
is he still sporting the costume?
If you are playing the exp or vet definitely use
that new Fantastic Four team ability change card.
It’s just….can I say Fantastic? Unstoppable is
tailor made for The Thing (his picture is on the
card) and should make him and a few other characters
a lot more playable. Other then that, all other
cards are a waste of points. Except Incontact with
Oracle which should be played every game and
eventually I will stop mentioning that in my
Battle Field Condition
is not bad to help solve the range issue and if you
want to get crazy, use Earthquake. He will only
take one damage from Earthquake and it will help
bring down some of those high defenses.
How to Beat Him:
Shoot him before he finishes slowly walking up to
How to Play Him:
Rock face is not the worst third string attacker in
the game. Telekinesis him somewhere and perplex up
his attack once so you can hit somebody.
I swear I am not trying to trash this set. Give me
anybody mediocre and I will flip, but the thing is a
2. If you are playing a no ranged character without
Hyper Sonic Speed they better be able to destroy
anybody they get close enough too. The Thing is
fairly well designed, but needs a higher attack
value. He is just not worth the points.
2/5 300 Points
3/5 Fun Games (Dude, he has a Unitard on! How
satisfying could the victory be.)
= This is Cramcompany. (Please no hate mail)
firstname.lastname@example.org for questions comments
or dates. (girls only!)