Reviewed by Cramcompany
are going to be looking at the newly priveed
Yellowjacket from the Fantastic Forces Set.
Yellowjacket is Giantman who is Antman who is Henry
Pym. This is the guy beats his wife in comic
books. He can control ants with his helmet and has
wings to fly around. He also enjoys a good round of
BEATING HIS WIFE WASP! Wasp is hot…..I’d date
wasp….ya know…if she was real. I however, would not
hit her! (more then likely)
107 Points, 8 clicks of life, 4 range / 1 targets,
Avengers team ability
Experienced = 129 Points, 9 clicks of life, 6 range
/ 1 target, Avengers Team Ability
144 Points, 9 clicks of life, 6 range / 1 target,
Avengers Team Ability
Which is best? This is where I decide which to review. Definitely not the
rookie, because he has a 4 range with 1 target….four
is a terrible range. The Exp and Vet are pretty
close. In fact too close. With the only real
difference being the veteran version hits for 4
damage his first click and the experienced only 3.
Not a tough choice Experienced with Incontact with
Oracle is a lot better and still cheaper then the
Veteran. BEST VERSION = Experienced.
with running shot and then 10 with charge. Loses
and gains charge throughout his dial. Since you
can not telekinesis any big figures, I think that
his running shot, then charge combo is very good.
10, 9, 9,8,8,8,7,7,6 not great for 129 points. He
has super strength which is terrible for non-flyers,
unless big figures can use flyer rules for picking
up objects? Not sure on that one. He then has
quake, which I love on big figures, then
with invulnerability for 4 clicks. Later he gains
toughness with a lowly 13 defense (which is good
enough to heal). Nowadays 16 is low to start with.
3 damage pretty much to the last click, when it
Not too bad of a sculpt from the picture, but he
does look stupid. Looking stupid just means that
the sculpt is accurate to the costume.
Avengers. Which used to be bad until……see next
Avengers and thunderbolt! For 5 points Yellowjacket
can be any team you want. Ultimate or Mystics
spring to mind. Other then that the Incontact with
Oracle is a must in order to push him above the
veteran version of himself.
will help even out the range issue for the man in
the yellow hat. It will also make running shot more
powerful. And poor tam work is tailor made for him
since he can’t be carried.
How to Beat Him: It’s simple enough, hit him with anybody that does 4 damage. He
will lose to most bricks or ranged combat experts.
How to Play Him: Use him as a secondary or third attacker. He is push able once,
use that to finish somebody off or weaken the most
immediate threat. He could tie up figures pretty
well too. Perplexing up his damage will be your
Quick impression of Wiz Kids at an idea meeting.
Okay what is better then a heroclix? A big
heroclix! Bingo Bangoh! Do you really think people
will be okay with spending $8 for only 3 figures?
Of course, because the figure will be big! Okay,
Bob, let’s just make sure the big figures dominate
this game for years too come! If the people are
trading two clix for every one big figure they all
need to be playable or spectacular! This is very
important to me that we…. What? That’s too
hard…..well okay, let’s just make them suck, I get
paid either way.
Yellowjacket will not see much play which is
unfortunate, unless of course they add a new feat or
condition I do not know about. He’s middle of the
line, mediocre as you would say. His movement
abilities are good and well thought out, but his
attack and damage leave much to be desired,
considering the point value. There are just a lot
better bricks out there and overall I find the giant
ability to be hindering rather then productive. The
fact that everybody has a line of site to you is
like trick shot for all your opponents. Sure it
works in versus, but that is one point for your one
character against giving all there characters that
2/5 300 Points
1.5./5 400 Points
1/5 500 Points
3/5 Fun Games Bingo Bang-oh! A big Heroclix!
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