are going to review the POG Jarvis from the Marvel
A WORD ON
POGS: (same as last reviews) Personally hate the
Pogs. I dislike the idea that they can be used in
competitive play to tie up figures or hide behind
with trick shot. Nubula with 10 Aunt May Pogs and
trick shot, pretty much can not be killed. The Fact
that a veteran Superman needs to “break away” with
Iris West-Allen seems ridiculous to me. I love
getting that something extra in the pack and I love
the idea of doing a “save Ben Urich” scenario, but
if we are taking competitive tournament, the Pogs
can be way too abused. I hate playing with them,
but I do when I really want to win.
Cost and Abilities:
POG = 4
Points, 1 clicks of life, Avengers team ability
in movement. Which is fine, because all he is going
to do is run away or stand in the way?
7. Not bad, but since he has a zero damage I don’t
think it matters.
13. Wanna take your shot at the male maid? Go
ahead waste an action!
0. Nuff said.
What sculpt? Stupid, stupid, stupid Pog!
The Avengers Team Ability. This is a great one if
you are playing a larger many character team. What
is the Avengers ability?
give a member of this team a move action that does
not count toward your allotment of actions for the
Well if you are going to use a Pog there is no
reason he shouldn’t go on your team. Or go on
almost any team for that matter. If you are playing
some wild cards and want to give them some free
movements use Jarvis and copy his ability. Want
your Pogs to Shelter your non flying character, but
don’t want to waste an action moving a Pog? Use
Jarvis. Bottom line, if you are interested in
Pogging your opponent to death Jarvis is nearly the
best of the best. Only Mary Jane and Alfred are
How to Beat Him: Slammer Jammer on his pog aarse! Or you can try to get your
opponent to attack with Jarvis on the hope of a
critical hit and laugh when he gets a critical miss.
How to Play Him I should title this how to abuse him. Well, the Avengers
ability is pretty much an early game thing, so you
don’t have to run Jarvis into a corner to hide.
Throw him in the way of their big hitters that will
have to break away from him. Use him for Mastermind
fodder. Better yet, use the old; “If you wanna hit
my Trick Shot Character you’ll have to beat down my
twenty four Jarvis’s!”
300 Point Games 4/5 (Usually less figures and free
movements are not as huge )
400 Point Games 4.5/5
500 Point Games 5/5 (If you have any wild cards this
can be pretty abused for a mere four points.)
Fun Games 0/5 (Does anybody have tons of fun with
tying up their friends Heroes with Pogs)
= This is Cramcompany. (Please no hate mail)