are going to review the Convention Exclusive Dark
Phoenix is Jean Gray, with the all mighty power of
the phoenix….but also driven a little insane-o. For
more information on Dark Phoenix consult your local
library and ask for the Dark Phoenix Saga. Word is
at least Phoenix will be in X-Men the Movie 3.
For those of you
unfamiliar with this figure, Dark Phoenix will be
the ultra rare convention exclusive for Wiz Kids.
She will probably cost you $80 or so at the
convention or $400 or so on eBay five minutes after
the convention. This character also comes with a
jacked up good version of Nova. Just like Galactus
this character has three different dials in one
base. You play the experience level you want based
on the points you want to use playing her. She also
has a list of powers she is not effected by; that
list is Exploit Weakness, Force Blast, Incapacitate,
Mind Control (oh whatever!), Plasticity, Poison,
Psychic Blast, Shape Change, Steal Energy, Support,
or any team ability that duplicates those powers.
She cannot be moved by Telekinesis, but may be the
target of a Telekinesis attack. She is not affected
by knockback. She does not need to roll break away,
although characters adjacent to her still need to
roll for break away. She may be attacked by
grounded, elevated, and soaring characters, and is
adjacent to characters regardless of elevation. She
cannot be captured or carried. She can also capture
characters ala Sentinel. Thank you wiz kids for
that little list of abilities there. Also just like
Galactus she will never take pushing and can attack
twice every turn. So she can running shot, target
three people, running shot target three people.
Bye-Bye your entire team of Con Artists!
Cost and Ablities:
Rookie = 600 Points, 16 clicks of life, 10 range / 3
targets, Power Cosmic team ability
Experienced = 800 Points, 19 clicks of
life, 10 range / 3 targets, Power Cosmic team
Veteran = 1000 points, 22 clicks of life, 10 range /
3 targets, Power Cosmic team ability
on the rookie and 12 on the exp. and vet. All three
styles start with running shot, and with the
exception of the rookie, will keep it deep into her
dial. All three versions will become Jean Gray for
2 clicks and gain earthbound. Which will be funny
to have a 1000 point figure that drops to 5
movement, 5 attack, 12 defense and one point of
damage in the middle of her dial. Basically your
giant Dark Phoneix will all of a sudden become a Con
Artist without the perplex. But alas it is accurate
to the story.
11,13,14 is what you are looking at for starting
attack. She will gain Quake, Psychic Blast and
Pulse Wave in that order on all three clicks.
17,18,19 all with a starting impervious. 19 with
impervious! How could anybody hit somebody with 19
and impervious, she will must be a giant convention
exclusive crazy figure! Or maybe she just learned it
from the 275 point Ares from DC! She will then go
to invulnerability, then toughness and (Oh wow)
regeneration. Regeneration is what will really make
you cry when playing against her.
6,6,7 on the starting clicks. After this a
progressive down swing, but not progressive enough
to not make her insane. She also has Outfit to
cancel your defense and make you take 7 the hard
way. As if there was an easy way.
Awesome, amazing. Clear red flames with a hot girl
in tights in the middle. What more could you want?
I’ll buy five!
Powers Cosmic Team Ability. The rarest and most
powerful team ability. No pushing and no effecting
her powers or dial. Leave you rookie Black Panther
in the tackle box for this fight.
You can’t compare her to other clix except for
Galactus. She is no Galactus. She is just under
powered from him. Which means she is the second
most powerful character ever. But that doesn’t mean
don’t buy her. Like Galactus, she gives you a whole
new game. Invite three of your friends over and
play everybody verse Phoenix. That is fun and worth
the money. Don’t have any friends? Well I’m
sorry. But if it helps you can versus Dark Phoenix
just by yourself. Warning Dark Phoenix is still
just a toy and can not be your friend.
How to Beat Her: First off, hope she does not roll impervious and regeneration
well. If she is on a hot streak (no pun intended)
you will not win. Basically match overpowered with
overpowered. Her attack is pretty low for the point
cost. Even on first click of veteran she will have
to roll a 6 to hit KC Green Lantern. Sounds low I
understand, but she can be affected by probability
control! If you get first hit on her and can knock
her down to a 12 or a 10 then she will have to roll
pretty high on Ares, KC Green Lantern and KC Flash.
She can still miss, just like everybody else. Use
Fortitude on high defense characters with impervious
and then spend a few hundred points on veteran
Destiny types. That should swing the game in your
favor…unless she just rolls well.
She is awesome, buy her and pick me up one too.
= This is Cramcompany. (Please no hate mail