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Green Goblin
Fantastic Forces

Reviewed 06.28.2005

Average Rating: 2.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating

Today we review the green goblin, classic green goblin. Which one is the best? well I would have to say the veteran. The will power is all at the end, unlike the LE, which is a good thing. He starts out with only three damage, but that isnt relavant because of his energy explosion. His primary use is with armor piercing, with it he can pop two targets, preferably ajacent ones, and do some really good splash damage. His stats stay fairly stable, accounting for the rapid power decrease wizkids seems to have brough back in recent sets, and his mid dial perplex and outwit can let him cower after he has taken some damage in bigger point games. The two initial clicks of running shot let him make good use of energy explosion, but i would have liked one more click so he could aboose it with incapacitate. Is he a bad click? no, far from it, but for what he does i really prefer wildfire, who if landed on his last click becomes a serious annoyance.

100: 1.443/5 not good, none of them
200: 1.666/5 you might get some hits in, but he wont work too well in this format
300: 1.886/5 there are better figures that do what he does
400: 2.002/5 decent clean up hitter
500: 1.564/5 the big guns will rip him to shreads.

~So said the spy


Reviewed by Cramcompany

Today we are going to review the R/E/V and LE of Green Goblin from the Fantastic Forces Set

Don’t know who the Green Goblin is?  Before I answer who he is I have a question for you.  How did you get a computer under that rock you’ve been living under?  The Green Goblin is…..you know what?  Just rent Spiderman the movie.

 Cost and Abilities: 

Rookie = 80 Points, 7 clicks of life, 6 range with 2 targets, no team ability

Experienced = 103 Points, 8 clicks of life, 6 range with 2 targets, no Team Ability

Veteran = 119 Points, 9 clicks of life, 8 range with 2 targets, no Team Ability

LE = 99 Points, 8 clicks of life, 8 range with 2 targets, no Team Ability

Which is best?  The spike of nearly 20 points between each version is ridiculous.  The bottom line is the rookie and experienced have way to short of range.  A 6 is horrible for 100 points.  So it has to be the veteran.  But wait, the LE has the same range a higher damage value and is 20 points less.  Similar to the rest of this set, the LE is the superior piece.

Movement:  10 with Running Shot for his first two clicks.

Attack:  11 with nothing for the first click, but after that he has energy explosion and finishes it out with incapacitate.  Both abilities he is allowed to double target with.

Defense:  This is his tricky point.  He has willpower (which is optional) for his first click, then he has toughness, then willpower, then toughness and finally willpower again.    His defense is a low, but understandable for his character at 16.  More then likely he will never see those toughness clicks and hit get past them, based on how he is set up.

Damage:  4, 3 then 2 for the rest of the dial.  He has outwit for 2 clicks in the middle of his dial.

Sculpt:  Finally a non retarded looking green goblin, half the reason to play him is because of his sculpt.

Team Ability:  None.

Feats:  Armor Piercing is a must if you plan on using his energy explosion much.  In Contact is always an option and never a bad one if you have the points available.

Battle Field Condition  Nothing suits him really well.  Bright lights might be nice so you can see your opponents.

How to Beat Him:  He has a glass jaw.  Hit him with your third string attacker to get him out of his first two clicks and then almost anybody can take him.

How to Play Him:  After checking with a judge enchantment works with energy explosion.  So you can energy explosion and entire troop for 2 damage each if you are carrying a Red Hood or a veteran U-man.  This will also help him hit for more through out his entire dial.  If you need to get him on that energy explosion push him and choose to turn off willpower.

Overview:  I want to say he’s awesome and you’ll see him at many tournaments.  You may see him at tournaments, but he is not awesome.  I like willpower, with running shot and a 4 attack, but he needs a bigger range for the price.  He has a glass jaw, combined with a low defense and nothing that can cause an opponent to miss or reduce damage.  Willpower is great, but you need that really high defense to cause an opponent to miss.

Overall Score:

2/5 300 Points

3/400 Points

3/500 Points

= This is Cramcompany. (Please no hate mail)

cramcompany@hotmail.com for questions comments or dates.  (girls only!)


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