|  |  |  | 
Pojo's HeroClix "Click of the Day"
  
  
    | Godwin | 
	Moveability  - All three of the 
	Bishop REVs have basically the same powers throughout their entire dials. 
	For movement they all start with Running Shot and a Speed of 8.  The Veteran 
	gets a second click of Running Shot with a Speed of 8, but otherwise they 
	are almost all identical.   
	Attackability –  His Range of 6 
	on all three versions gives him an effective range with Running Shot of 10 
	squares.  Its not to bad, but that means you have to start within range of 
	Outwitters and Perplexers so your opponent can limit his effectiveness with 
	Running Shot if he so deems. The Rookie starts with an Attack of 9, which he 
	keeps for 2 clicks.  A 9 is about average for a figure of 61 points, but his 
	Attack stays relatively steady.  He keeps a 9 Attack for 2 clicks and never 
	drops below a 7 so he doesn’t become completely worthless at the end of his 
	dial.  The Experienced gains a starting Attack of 10 and the Veteran keeps 
	this 10 for 2 clicks, but otherwise they follow the same mold as the 
	Rookie.  Basically when it comes to Attackability Bishop is about as average 
	as you can get. 
	Damage – The bad news is that he 
	never has a natural Damage above 2.  The good news is that he does have some 
	ways to make that 2 as effective as possible.  All three versions start with 
	Outwit. The best use for Outwit with Bishop is to use it with Running Shot 
	or a straight ranged attack and take out your opponent’s Defensive powers. 
	That way his Damage of 2 can cut through powers like Invulnerability, or 
	Impervious.  After his first click he gains Ranged Combat Expert. Without 
	Running Shot he is now best off to stand and blast away with RCE.  The 
	Rookie and Experienced have 3 clicks of RCE while the Veteran has 4.   
	Otherwise keep Bishop out of close combat because he won’t do a heck of a 
	lot of damage in a scrum. 
	Defendability – His mundane 
	starting Defense of 15 is only slightly covered up by Toughness.  The Rookie 
	and Experienced have Toughness for 4 clicks while the Veteran gets an extra 
	click of health and keep Toughness for 5 clicks.  Basically Bishop will take 
	damage quickly if your opponent decides to go after him.  When Bishop gains 
	RCE he really has no choice but to stand and fire and without Stealth and a 
	limited Range of 6 he will be sure to be fired back upon and won’t stand 
	very long.  His saving grace is 2 clicks of Regeneration which on a roll of 
	6 can get any version back to Running Shot.  Still in larger point games 
	don’t expect him to be around for a long time. 
	Miscellaneous – The figure 
	sculpt is pretty much what I would expect for this figure, but its nothing 
	special.  The Experienced and Veteran both gain the X-Men team ability, 
	which may be useful to keep Bishop on his top click.  I’ve already pulled 
	the Rookie and Experienced so he is not too difficult to pull.   
	Playability – Ironically for the 
	first time I gave all three versions of Bishop the same score.  I could not 
	find one that I felt was better then the other.  For 10 points the 
	Experienced gains basically an Attack of 10 versus 9 and the X-Men ability.  
	Is this worth 10 extra points?  The Veteran gains an extra click of Running 
	Shot and a deeper dial for 15 more points?   Does this make him a better 
	figure at 86 points versus 61?  Overall I think they are all solid figures, 
	but until I really use one in a battle I’m not sure if they are going to 
	stand out.   
	  
	Overall Score: (Out of 10.  Score of: 4 = horrible, 5 = below 
	average, 6 = slightly above average, 7 = great, 8 = outstanding) 
	  
	Rookie Bishop – 6.2 
	Experienced  - 6.2 
	Veteran  - 6.2
 |  
    | Stormwolf | 
		My first review for Pojo, and I get the time-traveling 
		mutant, Lucas Bishop 
		  
		His rookie runs 61 points, and you get Running shot with 
		a move of 8, an attack of 9, a defense of 15 with toughness, and a 
		damage of 2 with outwit. after his first click, he loses RS and outwit, 
		but gains ranged expert. Toward the end of his 6 clicks of life, he 
		gains 2 clicks of regeneration. 
		  
		The experienced costs 71, and all you get is a starting 
		attack of 10, with a slower bleed of his stats. No more life. 
		  
		The vet weighs in at 85 points, and gets you an extra 
		click of life, and an extra click of rs and rce. 
		  
		The LE, "Bishop of XSE" Runs 65 points, loses the click 
		of Outwit, but gives you a click of imperviousness instead. This one 
		seems closest to the comic character of all the versions 
		  
		Overall, I found Bishop to be under powered. The short 
		range of 6, combined with a low Defense limits his usefullness, though 
		he might be decent in a sealed booster tournament. I just don't find 
		him all that great as far as a tournament piece would go. But for you 
		X-fanatics looking to expand your X-men armada, here you go! 
 |  
    | russianspy 1234
 | Welcome to me, russianspy1234. Some of you may have seen 
	me around the pojo forums, though that's doubtful since I haven't been 
	active in a very long time. Anyways on to my review. Today's click is 
	Bishop. I have looked over bishops various versions and I have determined 
	that the experienced version is the best, so I shall focus my review on 
	that. Take a look at the
	
	stats. 
 I was lucky enough to pull one of these babies in the Mutant Mayhem draft 
	event at my local store, and I was pleased with the results. So lets see 
	what you get for your 71 points. 8 movement with running shot, spectacular? 
	No. Good? yes. The range six is also not all that good but also not that 
	bad. 15 defense, again nothing spectacular. 10 attack is great. 2 damage on 
	the first click with outwit, this is fine and dandy. So what should you do 
	with this Bishop? You should send him up against support pieces. He isn't 
	strong enough to take on a primary attacker but he can take out some good 
	secondary ones. So outwit superman's impervious and running shot into some 
	other unit while your primary attacker puts the hurt on Superman. Bishops 
	second click is also interesting. His speed and attack drop by 1 and he 
	looses running shot so his range effectively drops by 4 as well. He looses 
	outwit and gains running shot. Four damage is good, but it isn't great. But 
	then again, 71 points isnt enough for a great attacking piece. Still he can 
	put the hurt on the weaker pieces or even some stronger ones. Outwit, 
	attack. Outwit, push to attack, rest, kill. That should work on even some of 
	the 100 point range figures. I cant think of any clicks off hand that keep 
	impervious for more than 4 clicks so you wont need out with at that point. 
	So you can fairly easily deal 8 damage to a tough click. The rookie is just 
	a weaker version, to weak to attack, to expensive to just support. The VET 
	is preatty decent as well but not for 300 point game. Maybe in 400 or above 
	otherwise just use the EXP. The unique is interesting you loose outwit but 
	gain impervious. Bad trade off in my opinion. You just went from a good 
	supporting piece to a crappy attacking piece. Now for the basic ratings
 
 100: 1.042/5 Just no, none of the versions.
 200: 2.64/5 Maybe the rookie but id stay away.
 300: 3.24/5 Sure there are better clicks out there but he's still decent.
 400+ 4.23/5 Outwit is good and you can put on another half decent Xmen to 
	swap damage
 
 Thus ends my review
 |  
    | Justin Tasolides | Bishop is my favorite X-Man, and a darn good piece. At 61, 71, 86, he won't be your main powerhouse, but when played correctly, 
	he is a huge pain to deal with.
 He starts off with outwit and running shot in all forms, and continues on to 
	gain RCE.
 And, just when your opponent deals four or five clicks to him, and thinks 
	he's dead, think again! This baby gains regeneration! 6 range on all pieces, 
	so if your opponent slaps down a Darkness feat, no problem. An excellent 
	piece, but he could use a little bit of stealth, but I'm not complaining 
	abour running shot!
 
 Sealed: 4.5/5
 200 pt Tournament: 5/5
 300 pt tournament: 4.5/5
 400 pt tournament: 3/5
 
 
 |  
  |