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The Joker

Reviewed 04.18.2005

Rank Veteran
Point Value  100
Collector's Number  081
Rarity  5

Average Rating: 2

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating

Majinxstar Today we look at the Joker from Legacy. Some say he is better than the Hypertime one, others say he is too unreliable. To try to review his dials is like trying to figure out the Joker himself and that is something that not even Batman can do. He clocks in with a REV and a LE/SR. He has somewhere around 18 powers on his dials and his attack can be as low as 7 and as high as 12. His defense can be as low as 12 and as high as 18. Some of the powers he has are Blades/Claws/Fangs, Toughness, Poison, Mastermind, EE, Exploit Weakness, Charge, Running Shot, and Outwit to name a few. His dial jumps around so much to try and show his unpredictable nature. He would be fun to play if he was more reliable. His rookie and Vet have the Batman Enemy TA so he can share his 12 attack with all other Batman Enemies if you time it right. His Exp has the Injustice League TA, I don't know of anyone who uses that TA, but it could be cool to recreate JLU episodes. His LE/SR The Red Hood has Stealth, Mastermind, and Enhancement. He only costs 26 points so he could be good on any team and survive longer than a VET U-Man. Have fun and be unpredictable with the Joker. Its how it has to be.


Reviewed by Cramcompany

Today we are going to review Legacy’s Joker

The Joker….seriously I think you know who the Joker is.

Cost and Abilities: 

Rookie; 72 points, 4 range with 1 target, 6 clicks of life.

Exp; 85 Points, 6 range with two targets, 6 clicks of life. Member of the Injustice League

Vet; 100 Points, 6 range with two targets, 7 clicks of life.

LE; 26 points, 6 range with 1 target, 4 clicks of life

OVERVIEW:  The Joker is a complete crap shoot to review.  All his stats are random in the REV versions.  His LE version is a very cheap and effective enhancement piece.  He has stealth and for the heck of it mastermind.  So for 26 points and a 2 point Pog you have an enhancement piece that nobody will ever bother to kill.  The LE version gets a separate ranking later on.

The Legacy Joker is definitely the most accurate version they have ever come up with.  It is how the Joker is, very accurate and unpredictable.  But is this a good thing for you the fellow heroclix player?  There are two thoughts on this, the optimistic view and the pessimistic view.

Optimistic The Joker is hard to strategize against.  His opening click is very hard to hit on any of the versions.  You don’t want to get close, because he will gain blades claws or poison.  But if you don’t base up, he might incapacitate two of your characters each turn.  If you hit him, you might put him on the click that gives him the ability that will wreck you.

Pessimistic:  You are spending around 100 points for a character that has not even one all around good click.  If he hits for a lot, then he has no defense.  If he has 18 defense, he hits for 2.  How do you plan your attack?  You might waste movements getting him based with an opponent so you can exploit weakness, then your opponent hits you for 3 clicks and all you have now is energy explosion and a 7 to attack with a 1 in damage.   Bottom line, the Joker is a pure luck character.

Sculpt:  This is the Joker look I have been waiting for.  A +

How to Beat Him:  Either ignore him until he bases you, because most of his first clix are really weak.  You can also hit him from far away, like 8 squares.  But just hit him hard with two characters and he is gone and you have just one yourself 100 points.  Don’t let your opponent enjoy those interesting clix that might give him what he needs to beat you.  Just destroy him.

How to Play Him:  I suppose if you are playing him in competition he will have to be your hard bait.  Set him out as a target your opponent will have to attack. When your opponent goes for the easy points spring your trap and hit them with everything you got.  Or you could just hope to get lucky.

LE:  The Red Hood is interesting and I love when an LE is completely different then the normal figure, but enhancement is just not that good.  Sure it okay, but Red Hood won’t hit too much when he only has a 7 attack.  So all you can use him for is to add on damage to a range attack and if that is what you are doing use Contact with Oracle.  That feat is both cheaper and is a lot more versatile. 

Overall Score:

2/5 Sealed

2/5 Draft

1.5/5 300

1.5/5 400

1.7/5  500 (He might not be as much of a target.)

LE:  1.5/5 for any of the formats.

5/5 For FUN.  I love to play with him…just not in tourments.

= This is Cramcompany. (Please no hate mail)


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