Pojo's heroclix You need it. They Got it. This page view sponsored by

HeroClix Home Page
Message Board
Clix Chat
News Page

Clix Game
Click of the Day
Top 10 Lists
Tips & Strategies
Custom Scenarios
Custom Clix
Tourney Reports

Inventory Spreadsheet


Pojo's HeroClix "Click of the Day"

Image from heroclix.com

White Queen - Clobberin Time

Reviewed 09.09.2004

Rank Veteran
Point Value  94
Collector's Number  081
Rarity  5

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Click of the Day Reviews 

Godwin Ah my beloved blonde bombshell the White Queen. How many games have we played together as I watched you bring big mean scary men to their knees begging for mercy from your sweet yet wicked wrath? Ok so Iím a little taken with her, but thatís because I have always been a sucker for blondes. Honestly I donít know much about her from the comics, but when Clobberin Time came out and I pulled my first White Queen (a rookie) from a booster I was smitten. I only have the Rookie and Experienced in my collection, but I will review all three.

The Rookie comes in at 61 points. This means she is playable at almost any point level and makes her a good support piece to help soften your opponents so your primary attackers can rein havoc. Her starting Speed is mundane at 6 so if you want to get her into the action early you have to taxi her or use Telekinesis. She does start with Leadership, which helps if you are tight on actions. Her starting Attack of 9 is about average for a figure of her cost. She gets a Range of 8, which is good, but leaves her vulnerable to figures with Perplex and Outwit that can use a range of 10. Her Damage is only 2 although she keeps this for 4 clicks, but what makes her such a deadly figure is a combination of 2 powers; Psychic Blast and Mind Control. Psychic Blast will make any opponent cringe especially if he is relying on figures with Impervious. Only Super Senses can avoid this power so target his primary attackers and soften them up before they can attack. Mind Control gives you options if you want to move opponents to screw up his plans, or move an opponent away from support so you can gang up on him. Its mainly useful for attacking an opponent with his own figure, but its best to target figures less than 100 points so you donít take damage from Mind Control. To round out her figure she has a starting Defense of 15 with 4 clicks of Super Senses.

The Experienced version of White Queen is almost identical except some of her stats are enhanced. Her starting Attack goes up to 10, and Defense goes up to 16. Her dial is now 6 clicks instead of 5. She also gets Mind Control, Psychic Blast and Super Senses for an additional click. Basically she becomes a more effective and well-rounded figure, but she also cost 19 points more coming in at 80. In essence I love both the Rookie and Experienced and will use whichever one fits into the army build cost. They are interchangeable in my mind.

So if the Rookie and Experienced are so very nice the Veteran should be dynamite, right? Most Vetarans are just well rounded versions of their Rookie and Experienced with better stats and deeper dials. Very rarely do they change significantly. Well White Queen does and itís not pretty. For 94 points she becomes a member of the X-Men team. I donít want to waste my breath on her, but here she is in a nut shell. A slow moving figure with a weak attack, no range, limited damage, and a strong defense that is only useful for allowing you to use Leadership. Huh? In the comics White Queen learns to use some type of diamond defense and this figure is suppose to represent that. Her Defense on her second click is 17 with Invulnerability for 4 clicks. Why her second click? Because her first is only a 13 so she has to ďcharge upĒ her diamond shield. On top of this her starting Attack drops back to 9, she has a range of 0, and her Damage doesnít go above 2. She does get Outwit, but not until her fourth click.

Overall the Rookie and Experienced White Queen are both some of my most beloved pieces in the game. I always try to use figures I havenít used much, but I keep going back to my blonde bombshells. I actually think the Rookie is a little better value at 61 points. For the extra cost of the Experienced you could get a decent flyer to move her around. I like to use a Doombot (although itís a tad more expensive) as her taxi.. Throw in a Hydra member and the Doombot pushes her Attack at Range up to 10, which is the same as the Experienced. Perplex is also very nice to have around. As for the Veteran I think she is one of the most disappointing figure in the game and I can think of no reason I would ever really want to use her. She doesnít have anything of significant value other then she is hard to hit, but not impossible. (Iíll take Invisible Woman over her any day of the week.) Luckily I donít have the Veteran and so I donít have to fret about her so we shall talk of her no more and pretend she never existed.

Sorry for the long review, but my gorgeous blonde deserved my words of affection except the Veteran of course.

Overall Score: (Out of 10. Score of: 4 = horrible, 5 = below average, 6 = slightly above average, 7 = great, 8 = outstanding)

Rookie White Queen Ė 7.68
Experienced White Queen Ė 7.58
Veteran White Queen Ė 4.68


Without Victory, there is no survival...