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Sabretooth - Ultimates

Reviewed 07.08.2004

Rank Veteran
Point Value  76
Collector's Number  069
Rarity  5

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Click of the Day Reviews 


Name: Sabretooth
Set: Ultimates
Numbers: 67-69
Rarities: 3-5
Cost: 53, 62, 76
Health: 7, 7, 8
SSADD: 8/9/14/3, 8/9/15/3, 8/10/16/3
Powers: Charge, BCF, Toughness, Regeneration
Vet adds Flurry
Ranged Attacks: None
Team: None, Brotherhood, Brotherhood

Again, I don’t know much about Ultimate Sabretooth, so the intro section is going to be light. In fact, if you blinked, you just missed it.

So, look at the stats from yesterday’s R. Wolverine. Notice anything? Yeah, they’re VIRTUALLY the same, except instead of Flurry, R Sabretooth has Charge, and no TA. For one extra point you lose the Brotherhood TA, and Flurry and gain Charge. Not a bad trade off in my mind. That’s where the simlaritites end though, as the Exp. is just a beefed up version of the Rookie, as is the Veteran, though you do get Flurry with the Vet. In fact, why would you bother using this Ultimates version of Sabretooth, when the original IC and Universe version is cheaper and better? Beyond me? See that’s what I don’t understand about this game, two versions of the same character, same power level (both Vets), same Rarity level (both Rares), and one is WAAAAY better than the other. Strange.

REV sets are selling for a max of $10, though that’s rare, they’re really topping off around $6, which STINKS for a 3-4-5 REV set. I guess most players realize this is a more expensive, slightly less powerful version of the original figure. Too bad, because this is a far superior sculpt.

My Ratings: Playability first then Collectability

Rookie 2,2
Experienced 3,2
Veteran 3,3

Next time: Moving away from the mutants to one of the Ultimates. Here’s a hint, he wears armor. Shouldn’t be too tough to figure out.


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