Pojo's heroclix You need it. They Got it. This page view sponsored by



HeroClix Home Page
Message Board
Clix Chat
News Page

Clix Game
Click of the Day
Top 10 Lists
Tips & Strategies
Custom Scenarios
Custom Clix
Tourney Reports

Inventory Spreadsheet


Pojo's HeroClix "Click of the Day"

Image from heroclix.com

Lackey - Clobberin' Time

Reviewed 02.06.2004

Rank Veteran
Point Value  11
Collector's Number  21
Rarity  3

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Click of the Day Reviews 


 Lackey Vet

Ahh scrubs. You know, you’ve got 8 points left for a team, you want something. So you go for scrubs. Con-Artist, Cops, Thieves, and Lackeys. We don’t review them often, because, well, they’re scrubs. The only ones worth mentioning are the medics, which are staple characters. But every now and then, we need to look at some scrubs, so today we’ve got Lackey Veteran.

Cost: 11. Health: 6
SSADD: 7/7/15/2. Powers: None.

Well, what do you expect for 11 points? RCE and Perplex? I think not. Anyway, use when needed, though for my points, I’d rather get someone with a ranged attack, like the Easy Company Soldier, or a medic.

I’m not even going to discuss prices for Lackey Vet, because, well, he’s a scrub, and scrubs are a dime a dozen.

My Ratings:
Playability 1 of 5
Collectability 1 of 5.
Lackey Vet

Next week? Dunno yet, since I’m writing this two weeks from when you’re reading it, I’m good, but I’m not clairvoyant.
Shooter  Lackey
11 points
Range 0; 1 Target
4 clix of life

Every good villain needs a few good lackeys to do the dirty work right? Well in heroclix, the same can often be said for good heroes as well. The lackey, at a mere 11 points, is certainly one of the cheapest pieces in heroclix. And look at all you get (insert sarcasm here). A starting attack of 7. A starting speed of 7. A grandiose defense of 15. And top it off with a damage of 2, which only is around on his first click, and then you can rename him. To what you may ask? Well, there are quite a few names, including mobile terrain and “rounder”, but I prefer the term cannon fodder.

I really don’t have too many reasons to use this particular fig, as there are better mobile terrain and cannon fodder pieces out there. As cannon fodder, I prefer guys with 5 clix of life, as they can generally take a hit (or be Mastermind-ed onto) and still be alive in order to heal up). As mobile terrain, I think it’s pretty determined that the Moloid rocks at doing that (and he’s cheaper). There are just better options out there for “rounders”. The only way I could see using this guy is if you wanted a cheap, close combat, generic attacker in a 100 point game. Even then……


100 points: 1.5 out of 5
200 points: 1 out of 5
300 points: .5 out of 5
400+ points: .5 out of 5

Same as thug. Use him to plug and important hall or staircase, or even better used as Mastermind fodder. But these are the only reasons you want him. Think about it this way; if you can afford him, then you can afford a rookie Easy Company Medic.

100: Well, he isn't too expensive I guess.--- 2/5

200: For fodder purposes, there are better, but he does his job well.--- 2/5

300+: In the high point games my fodder material is Dr. Doom next to a Vet Hulk. And Dr. Doom copies the Batman TA, so you have to get next to him (and Hulk)to do damage which gets soaked up by Hulk, who gets stronger, and then, well, yoiu get the idea.--- 2/5

Sealed Box: Uh, okay, I guess?--- 2/5

The Bottom Line: 2/5
Monger  Vet. Lackey – DC HeroClix

When building DC teams, there are some times when you have a small points gap that needs closed. Many players will reach for the cheapest medic they can find and try to fill gaps with these valuable figures. Some teams, however, want to fill these gaps with what I like to call “expandable munitions”. The Veteran Lackey is one of the best “expandable munitions” in the game!

The Lackey can be used to power several different tactics. You can run him into battle to block line of sight, protecting your figures for a turn or two, which gives you time to heal, fight or run away! Or you can use these figures to tie up an opposing grounded figure by going base to base with them (remember, a hovering figure can still make a ranged attack on any figure within range, even though they are base to base with an opposing figure). This is helpful when you are battling a larger / stronger figure and need time to set up around them, without being attacked first!

His dial is 4 clicks deep, so he can take a good punch and still stick around! His defense is nothing impressive, but on a weakened figure, it can be somewhat hard to hit! His starting damage is a 2, which is very good for a figure that only costs 11 points to field.

He’s never going to be the most popular figure in the game or the most played. But if you see one on the other side of the battle field, make sure you keep an eye on him, and don’t give him a chance to ruin your day! If you have an 11 point gap on your team, try fitting the Vet. Lackey in there, see how you like him!

Point cost – 4/5
Playability – 2/5
Attack – 1/5
Defense – 2/5
Damage – 2/5
 Is "Veteran Lackey" an oxymoron? I mean, I'd figure if a guy is a veteran he'd be able to shed the lackey label. Anyhow, if for some reason you're playing with some Bat-villains that have Mastermind (most of whom are 50 points are less), you want a couple of lackeys. That doesn't get into the fact that the likes of Penguin and Riddler just aren't worth playing in general. The only other use for these guys is as tie-up pieces. Have one of your fliers tote them around to base your opponents' ranged combatants.
Otherwise, there's no reason to have 'em on your team. If you need to fill up the points for your team, look to a medic or upgrade one of your primary characters first.



Without Victory, there is no survival...