Pojo's HeroClix "Click of the Day"
| Absorbing Man...
Crusher Creel, a two-bit thug, was given the power to change his body into
any element that he touched by Thor's brother and nemesis Loki. Embarking on
a crime spree, he called himself "The Absorbing Man", and has fought pretty
much every hero in the Marvel Universe over the years. He also tends to
carry one of those old-style ball and chains as a weapon too. Oh and he's
married to Titania, another super-villain.
Together they are a nasty force to be dealt with.
Cost: 118. Health: 12. Range 2 targets: 1.
SSADD: 7/11/14/2. Powers (all start after first
click) Impervious, Invulnerability, Toughness, CCE.
Hello, where's plasticity? Stupid. This one has to be one of the worst
translations I've seen. Oh sure, Absorbing Man is a house, no doubt. In
fact, he might be better than Ulik, whom we reviewed earlier this week.
Don't let that 12 health fool you either, you HAVE to push Crusher to get to
his powers. Once you do however, he's a force to be reckoned with. Another
heavy hitter in a game full of heavy hitters. BORING.
Sure, AM is a Level 5 Rare, but he still only worth a few dollars. REV sets
can be had for under $5.00. A decent sculpt can't save this figure from my
Playabilty 3 of 5.
Collectability 2 of 5.
|| Absorbing Man
Range 2; 1 Target
11 clix of life
Super Strength (9 clix); Impervious (3 clix); Invulnerability (2 clix);
Toughness (5 clix); Close Combat Expert (8 clix)
Ah…the good old ball and chain (I apologize, that really wasn’t even that
funny). Well let’s take a look around him. 11 clix of life – He’s maxed out
in the life department. Nice damage reducing powers on all of his “active”
clicks. And by “active” I mean the ones after his activation click (just in
case you couldn’t figure that out yourself). I’m not 100% sure why he’d need
an activation click, I guess to represent him starting out as normal Carl
the Crusher and then using his absorption powers to take on the properties
of his ball and chain, but I mean, I’m not sure that it requires an entire
click to activate, but whatever. Moving on.
He starts out with a very nice 11 attack value (even on his activation
click!). Unfortunately, it doesn’t stay around for long, the whole of 1
activated click, and drops rather quickly, ending up on a 6 on his last
click. His defense value is much more constant, only decreasing by 1 from
beginning to end. Unfortunately, the starting defense is a mere 14, dropping
to 13 on click 8. I guess his 3 clicks of Impervious (followed by other
defensive powers) are supposed to balance this out, but that’s just crazy
logic that Wizkids tends to use too often in my opinion. The only positive I
can find to having such a low defense value, is that he’s easy to heal even
when slightly damaged to return to his good clicks. His damage of 3 plus CCE
or Super Strength lets him do 5 damage through most of his clicks, making
him a very effective power house. His range of 2 is an interesting
application of his ball and chain, and can make a nasty surprise if your
opponent forgets about it and moves a piece so that they’re within range
assuming he’s just a close combat brick, but really other than that, I can’t
find too much use for it.
Overall, he’s a decent brick, letting you push him into base contact just to
have his Impervious pop up and make him damage proof until he can attack
with his high initial attack for 5 dmg (or at least that’s the hope).
100 points: NA
200 points: NA unless you want to use him in a 200 point 1 on 1 or something
300 points: 2 out of 5 (taking up almost 200 of your 300 points makes him a
hard to beat piece, but he probably won’t be able to cover the field well by
400+ points: 3.5 out of 5
|| V. Absorbing Man
When looking for a good brick to TK into the opponent s face, don t look at
Veteran Absorbing Man ever. Strike one: he has an activation click.
Strike two: no charge. Strike three: absolutely horrible defensive value.
Though Absorbing Man has 11 clicks of health and a low point value for a
brick, you ll find him to be worthless in play. Anybody with a decent attack
value can hit him with no effort, and an outwitter will make him useless. I
used him once and he was taken straight past his impervious and
invulnerability on the first turn. Bricks are targets, and Absorbing Man
doesn t have what it take to survive as a target.
3 clix I want to review:
|| Veteran Absorbing Man
Critical Mass #084
I was a little depressed when I looked upon the Absorbing Man’s dial. 14
defense and no ‘Steal Energy’ for 118 pts., what were the creators thinking?
8 clicks of Close Combat Expert and 11 clicks of life! This guy will stay on
the board for along time as long as long as there are no close outwitter’s
and you have some sort of support.
From a tournament standpoint, this guy doesn’t make the cut. There are too
many outwitter’s running around to be playing with a figure sporting a 14
defense. His point total is too hefty to have a defense that incredibly low.
All-in-all, I feel they wasted what COULD HAVE BEEN a good figure. If you
really want to give this guy a try, I suggest playing him along side at
least one figure with Telekinesis or turtle an Invisible Girl (other some
other figure with Defend) around with him. In my honest opinion, there are
FAR better figures in the Marvel Universe for 118 points or less.
Point Cost – 2/5
Playability – 2/5
Attack – 3/5
Defense – 3/5 (when playing against an opposing figure without Outwit)
Defense – 1/5 (when playing against an opposing figure with Outwit)
Damage – 4/5
thing I notice about this figure is his cost: an average 118 points. The
next thing I notice is his activation click. Not a good thing, but then
again, he's got two damage on it, so he's actually useful. The next thing I
notice: he's got eleven click of life. OK, ten if you don't count the
activation click, but still. A two range doesn't do much for him, but it's
better than nothing. And then-oh my goodness, eight friggin clicks of CCE!!!!!!!
Only two of those clicks have something lower than 3 damage! I dunno about
you, but when I look at this guy, the want to put him on a team is awful.
Here's the rating:
200:1/5 Way too small here.
300: 3/5 Much better