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Judge Mortis - Indyclix

Reviewed 08.26.2004

Rank Veteran
Point Value  88
Collector's Number  117
Rarity  4

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Click of the Day Reviews 


Name: Judge Mortis
Set: Indyclix
Number: 115-117
Rarities: 2-4
Cost: 60, 75, 88
Health: 5, 6, 7
SSADD: 6/8/13/1, 6/8/13/1, 6/8/13/1
Powers: BCF, Impervious, Invulnerability, CCE
Exp and Vet add toughness
Ranged Attacks: None
Team: 2000AD (All versions)

Judge Mortis is another one of the Dark Judges that constantly get beat up by Judge Dredd over in the 2000AD Universe, which again, will be hitting your comic book store in a much bigger way, by being distributed by DC Comics. Mortis’ very gaze can kill you, so I guess he’s a human Basilisk or Male Medusa.

Again, another BEAUTIFULLY sculpted figure that has little to no play value for another European only figure...sad but true. I suppose the 2000AD TA, which allows you to declare a single figure or team once per game, and for the rest of the game you get +1 to attack that character or team, is useful, especially in a situation where the Team is important…but really it’s not that great. With this guy you get both BCF AND CCE, which, as we all know, don’t really work together very well, so you choose one or the other, and since the Rule of 3 exists, you can’t really perplex this guy up much.

That’s if you can even hit with that 8 attack to start on all versions. UGH!

And now we come to the part I know you’ve all been waiting for…Wildwill’s Patented Price Guide!

Pricing Commentary: There are even less Ebay auctions for this guy than Judge Fire from yesterday! One REV set of this guy sold for ₤9.50 (which is roughly $17.00). Another full REV set failed to get any bids starting at $20. Again, I think the long-term collectability of this guy is questionable, because even though he’s REALLY freakin’ hard to get, not that many people want him.

My Ratings
Playability first then Collectability

Rookie – 2,3
Exp. – 2,3
Vet. – 2,3

Next time: The Last Dark Judge…I swear.

Monger Judge Mortis
Indy HeroClix #115, 116, 117

Judge Mortis is an interesting piece to say the least. He has a wide range of abilities and some awkward stats. He ends up being one of those figures right on the edge of everything. Is he offensive? He sure can be with blades/claws/fangs and close combat expert. Does he offer a decent defense? Four clicks of impervious and invulnerability should answer that question. Does he have what it takes to be a popular piece? Well, you’ll have to decide that one for yourself!

The Rookie (60 pts):

Speed / Range: With no range and a short speed value of six, you’ll need to team this character up with some telekinesis or a decent taxi. If he has to run around the board without any help, it will take awhile for him to get anywhere.

Attack: The attack is just a little low for a 60 pt figure, but the 2000AD team ability does help a little. He does have four straight clicks of blades/claws/fangs and this enables Judge Mortis to deal high damage. A little perplex will help this guy out a lot!

Defense: Impervious or invulnerability on every click. Those are some of the best defensive abilities Wizkids has to offer, but they can be outwitted with certain figures. If this happens, Judge Mortis is an easy target. Why? The actual base defense value starts out at a horrid 13 and doesn’t get any better. My suggestion is to combine this figure with another figure that has defend, such as Invisible Girl rookie. This will give Judge Mortis an 18 defense when he is adjacent to her.

Damage: If your opponent wants to outwit your blades/claws/fangs, you can still turn around and deal an impressive 3 clicks of damage with your close combat expert ability. Perplex up the damage value to a 2 and he is capable of dealing four clicks of damage on every click of his dial!

Overall: Only four clicks of life, but they are decent clicks and provide the user with several different options. If used correctly and combined with defend, a taxi and some perplex, you’ll have an awesome little figure.

The Experienced (75 pts):

Speed / Range: Just like the rookie, this one has no range and a low movement. Combine him with TK or a good taxi if you use him.

Attack: The actual numbers have not increased any since the rookie, but we do have two clicks with an eight attack instead of just one. Use the team ability to increase this stat to a nine, but don’t use it early, wait until you need it!

Defense: Exactly the same as the rookie. The only difference is that we are given a fifth click which holds toughness. The numbers are still low and he will need some help in this area to increase this stat.

Damage: This too is exactly the same as the rookie. There is no change what-so-ever other then the extra click at the end.

Overall: This figure is almost exactly the same as the rookie. The only different is the one extra click of life. If I had to pick between playing the rookie or the experienced version of this figure, I would most definitely reach for the rookie. I do not see 15 points worth of additions to this figure.

The Veteran (88 pts):

I won’t even break this figure down into separate categories simply because this figure is exactly the same as the rookie and experienced except for the extra clicks of life. There are no increases in his stats values like we see in all the other REV sets and there are no real reasons to play this figure over the experienced or rookie. He still has a wide variety of powers and abilities, but for the points, his numbers are to low to be considered playable.



Without Victory, there is no survival...