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Pojo's Harry Potter Card of the Day

Memory Charm - Chamber of Secrets

Memory Charm
Power Needed: 9 Charms
Card Type: Spell
Effect: Your opponent chooses 1 card in his or her hand and discards the rest.
Card No: 35
Rarity: Rare/Foil
Set: Chamber of Secrets
Average Rating: 3.14 (based on 5 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


At first glance, this looks like an Obliviate that costs three fewer lessons to play, to make up for leaving your opponent with their best card in hand. Despite the comparative cheapness of this spell, its nine lesson cost is still rather steep. At that level of learning required, Memory Charm needs a serious commitment to learning development in order to get played on a timely basis. I'm talking about using large wands or Wand Shop. If you are going the Wand Shop route, then getting six lessons out is hardly problematical, so Obliviate should be your first choice. If you go the large wand path, you're probably better off with multiples of Purple Firecrackers and Confundus, instead of this, in most cases. This seems to work best in conjunction with Charms Exam, but even that duo doesn't fill me with warm fuzzy feelings. Heck, this isn't even the best 9 lesson level discard spell. That title goes to Titillando.

Rating: 2


No Review Yet

Rating: n/a


This card in my opinion is much superior to Obliviate. Ten power is much easier to reach then twelve for most decks. But they might just be able to hold on the one card that could win them the game. Combos with the same cards as Obliviate and is a solid alternative.

Rating: 3.5


If there is one thing that I know about its Memory Charms. I mean what the heck is a Memory Charm, i've never used one in my life! All my accomplishments are real I tell you, I swear. You're trying to ruin my honorable reputation. I'm reporting you to the Ministry of Magic for suggesting that I would ever use a Memory Charm. Anyways, my loyal fans shouldn't worry, they know the truth. Now this card is like a mini Obliviate. They get rid of all their cards, but get to keep one, the one they want the most probably! Now this card will work well in conjuction with cards that make your opponent draw. It will work well in general. However it won't work well if you're opponent only has one card. Still, I feel that this card has potention to cause havoc, and I would recommend it, if its fits into your scheme of things.

Rating: 3.5


Hehe.. this is a funny card. :D Your opponent chooses the one card he probably places the most value on from his hand, and the rest get obliterated. So the fact is, he's gona have 1 card in his hand after this... know of anything that can get rid of one card from their hand? Illegibus! .. or probably even better, one of the newest or oldest Draco's. =) Just another healthy addition to the discard family theme.

Rating: 3


Almost an Obliviate, but not quite. You can couple this with an adventure and make it an obliviate though. Or simply follow up with Illegibilus. Could also be a lot of fun with Dobby's Help. Make them draw a lot of cards and then don't let them keep many of them. This would be for the hand control decks that don't quite get up to the Obliviate level. Of course the one card they keep is going to be the best card in their hand, so be wary, but overall i doubt that one card could kill you unless it happens to be a Philosophers Stone or Golden Snitch or something else equally dangerous. Definitely viable and worth looking into. Combine this with Letters From No One and you have a potential lock if you can keep it going.

Rating: 3.7

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