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Pojo's Harry Potter Card of the Day

Keeping Dobby Quiet - Chamber of Secrets

Keeping Dobby Quiet
Card Type: Adventure
Effect: Your opponent discards the card drawn at the start of each of his or her turns.
To Solve: Your opponent takes 8 damage.
Opponent's Reward: You take 2 damage.
Card No: 71
Rarity: Uncommon
Set: Chamber of Secrets
Average Rating: 2.87 (based on 3 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


The effect of this adventure is rather debilitating. If your opponent is smart, they will almost always solve this right away. Let's evaluate it based on that probable eventuality. It takes an action to draw this and two to play it. Even if your opponent solves it immediately, they are stripped of the card they drew at the start of the turn, which is equivalent to one action. Subtracting the reward damage from the solve damage, results in 6 damage in your favor. That's not bad. It's even better if your deck is led by Fred&George. This is a very nice card for those types of decks.

Rating: 3


This card is quite interesting if your opponent refuses to take damage you can create a semi game lock by using the newest Draco and both your actions to discard down his hand to nothing but even then you can’t prevent the other draws so he will have a chance to lay other cards. Solving this baby is hard to 8 damage is quite a bit to keep drawing, but there are still better adventures out there.

Rating: 1.9


This card is pretty good. Instead of drawing at the start of your opponents turn, they take one damage. So it's at least 9 damage for them if they solve it and only 2 to you. It does take two actions to play but sometimes you get less for two actions. This card is at home in your deck if you have hand denial.

Rating: 3.7



At the beginning of your opponents turns they take one damage AND don’t get to draw a card.  To solve, they take 8 damage and as a reward you take 2 damage.  It sounds nice at first, but to spend three actions on 9 damage (the 8 plus the lost draw) and one action (for that draw) and two to you doesn’t.  there are better cards out there, for example Hagrid’s Help, that does more damage.

Rating: 2 (Guest Reviewer's ratings are not added into the average.)

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