www.pojo.com/harrypotter

 

SNUFFLES TOTAL TWEAKAGE     SNUFFLES TOTAL TWEAKAGE

 

As the name implies, this is a typical hand destruction deck. The theme involves using Obliviate, Charms Exam, Griphook, and Candy Cart to discard their hand. I have some back up Quidditch spells for damage, and Good Nights Sleep and Vanishing Referee are for using Griphook over and over again. The Wand Shops are so I can get up in power quickly. Well here's the deck, I hope you can do something with it.

 

Starter

Prof. Minerva McGonagall

Characters

1 Professor Filius Flitwick

2 Griphook

Locations

4 Wand Shop

Adventures

2 Through the Arch

3 Candy Cart

Items

2 Porcupine Robe

1 Nimbus Two Thousand

2 Bluebottle Broom

1 Sickle

1 Galleon

Spells

2 Incarcifors

1 Purple Fireworks

2 Vanishing Step

2 Vanishing Referee

2 Bucking Broomstick

2 Charms Exam

3 Mid-air Collision

1 Ouch!

2 Good Night's Sleep

2 Diffindo

2 Obliviate

Lessons

6 Quidditch

14 Charms

 

Thanks

-          Trist

 

SNUFFLES TOTAL TWEAKAGE     SNUFFLES TOTAL TWEAKAGE

 

Hey There Trist, how is ya?!?!   Main problem I see with your deck is something that I do all too often and this try to go in a million different directions with it.  What I hear you saying in your theme is that you want to control your opponent's hand while doing damage.  I think you can affect this a lot better by going Charms/Quidditch.  AND I think this will work a lot faster also.  In my play testing I just happened to run into 3 other decks that were heavy in Charms and I don't think the Wand Shops are necessary to do what you want to do.   Also took a look at your adventures and I think we are going to alter those.  Also, I see a lack of damage in your deck and you can't win the game without doing damage, so let's bump that up.  I ended up changing it a lot more then I had intended to, but I think we got a very strong deck here.  So let's take a look shall we?  Yes, let's shall.        

 

SNUFFLES TOTAL TWEAKAGE     SNUFFLES TOTAL TWEAKAGE

 

Starting Character:  Since we are just limiting it to Charms and Quidditch, let's go with Madam Rolanda Hooch to start out with.  This way you only need charms lessons in your deck  AND you can grab that Broom for free.

 

Additional Characters:  I played around a lot with your characters and in the end decided to take out the additional Characters.  The way this deck works now, your opponent almost always only has 2-3 cards in hand at most.  Griphook just never paid off.  If I were going to put any character into this deck, I would go with Madam Pomfrey for the 12 card heal. 

 

Locations:  OK, now the most power you need to play in the new deck is 10.  Dragon Heart Wand makes the jump from 5-8 and nimbus makes the jump from 8-9.  One more lesson and you will be fine.  Wand shop makes the jump from 4-7 then to get to ten you need to play a nimbus and another lesson.  So in all regards, Dragon Heart Wand works just as well for you and doesn't help your opponent. 

 

Adventures:  Candy Cart Often times helps your opponent with card selection.  I played around with the adventures a bit and I think Letters From No One will help you out a lot more.  If you do a good job at limiting their hand, this will be very hard to solve.  Also, a real mean trick with hand destruction decks is to find ways to return cards to your opponent's hand.  If they are playing Creatures, Riding the Centaur will do just the Trick. 

 

Items:  The Money cards are cool and can really help a deck like this.  Well the Porcupine Robes are out and I am not a big fan of Blue Bottle Broom because it uses up actions.  We're just gonna stick with the Nimbus 2000 and a Galleon for items. 

 

Quidditch:  OK I don't see a whole lot of damage here and Quid has the best damage in the game.  Lets add some more spells that hurt your opponent.   PLUS!  In almost every deck that has Quidditch, Fouled! is a MUST!

 

Transfiguration:  To achieve a higher level of focus and consistency, we are just going to stick to Charms and Quidditch.

 

Charms:  I had the same problem with Charms Exam that I did with Griphook.  Your opponent never has enough cards in their hand to make it worth playing.  The same goes for Obliviate.  For 2 LESS power, you have Out of Control which hurts for either 6-8 damage and 4 cards from hand.  This is a much better deal.

 

Lessons:  Only need Charms here… making it a total of 22 Charms.  That just seems to be the magic number.

 

SNUFFLES TOTAL TWEAKAGE     SNUFFLES TOTAL TWEAKAGE

 

Here are the changes:

 

Starting Character:

+1 Madam Rolanda Hooch

-1  Professor McGonagall

Additional Characters:

-2  Griphook

-1  Professor Filius Flitwick

Adventures:

+2 Letters from No One

+2 Riding the Centaur

-3  Candy Cart

-2  Through the Arch

Locations:

-4  Wand Shop

Items:

+4 Dragon Heart Wand

+1 Nimbus 2000

-2  Blue Bottle Broom

-2  Porcupine Robe

-1  Sickle

Quidditch:

+4 Fouled!

+4 Cobbing

+3 Ouch!

+3 Out of Control

+2 Bucking Broomstick

-2  Vanishing Referee

Transfiguration:

-2  Incarcifors

-2  Vanishing Step

-2  Good Night's Sleep

-2  Diffindo

Charms:

+3 Titillando

+3 Verdillious

-2  Charms Exam

-2  Obliviate

-1  Purple Firecrackers

Lessons:

+8 Charms

-6  Transfiguration

 

SNUFFLES TOTAL TWEAKAGE     SNUFFLES TOTAL TWEAKAGE

 

And here is the new deck:

 

Deck Name:

Hand of Death

 

Starter:

Madam Rolanda Hooch

Adventures:

2 Riding the Centaur

2 Letters From No One

Items:

4 Dragon Heart Wand

2 Nimbus Two Thousand

1 Galleon

Charms:

3 Titillando

3 Verdillious

Quiditch:

4 Fouled!

4 Cobbing

4 Ouch

4 Bucking Broomstick

3 Out of Control

2 Mid-air Collision

Lessons:

22 Charms

 

SNUFFLES TOTAL TWEAKAGE     SNUFFLES TOTAL TWEAKAGE

 

Well I hope that helps!

Let me know how it fares!

take care and have fun!

~Snuffles

 

SNUFFLES TOTAL TWEAKAGE     SNUFFLES TOTAL TWEAKAGE