Tuesday, December 11, 2001 5:01 PM
Subject: Discussing Charms Spells
Im here to tell you
about my favorite cards-- charms cards (called c-cards through
Perhaps my favorite card in this category is Magical Mishap. It has
a somewhat low energy cost (3charm) and does three damage.
Stream of Flames
fpor two lessons more does 6 damage total.
But my favorte cards are still not
without a flaw. This is a quite serious one: only doing staight foward damage.
There are some exceptions to this ruloe: Accio, Ou toOf teh woos and
others. Something that look s like it is easy to pull offf and still continue to
useis 4 Wingardium Leviosa. Theyre cheap to use easy to get and with a card that
restores like Slytherin Match makes a great little emergency tool.
are some cards that arent worth bothering with. Tak e Fumos-- could there be
a worse card? Waiting at least 7 precious turns just to do 2 damage to
every creature--even your own(eek!)-- seems like a waste of time. And time
is gold. Why not replace those Fumoses with Stream of Flames (which are
common, unlike fumos which is uncommon) or Vermilliouses? Fumos is undisputably
a waste of time.
Logic Puzzle is maybe 1/4 worthwhile, but I would think that
by the time it takes to get
6 cards of lesson the adventure would have taken
much effect, unles it is drawn oput in adveance.
some charms cards make
great substitutes for priy potions cards. Avermillious for 4 lessons does nicely
in place of a Mopsus Potion which takes 8 lessons to do the same, or a Foul
brew, which only does 2 damage and takes 5 lessons to use.