Okay, with the Diagon Alley Expansion, we now have the 'Perfect turn' First, we have to establish the cards in Play. You are using Draco Malfoy, Slytherin as your Starter Character, with Seamus Finnigan as your Ally. In your hand you have 4 Platform 9 and 3/4's, 1 Self Stirring Cauldron, 4 Accios, 3 Wizard Crackers, 4 Month Long Matches, 4 Catch the Snitches, 4 Mid Air collisions, 1 Draught of Living Death. Your Cards in play are the following- 4 Unicorns, Gringotts, Griffindor Match, 3 Mountain Trolls, 8 Potion Lessons, 1 Tranfiguration Lesson, 1 Charms Lesson, 4 Bulgeye Potion, 2 Quidditch lesson, Your Opponents Cards in play are the following- Gaze into the Mirror (His/Her other cards don't really matter.) The turn goes like this. You pick up, and your Mountain trolls win Griffindor Match. You start off your turn with 8 actions (Unicorns, Griffindor Match plus 2 normal actions) You then play Self stirring cauldron, which doesn't take an action (Draco's power) and gives you another action. You now have 9 actions. You then play 4 Platform Nine and Three Quarters, and for each of them, you discard a potions lesson. You now have 13 actions. You use Seamus Finnigans power, and discard two Accios, giving you now 14 actions. You then solve Gaze into the Mirror, discarding your other 2 Accios, and three Wizard Crackers. You now have 15 actions, and have done 12 Damage. Assuming, that somehow (Maybe Proffesor Snapes Power) your opponent still has a full deck other then Gaze into the mirror, they still have a 59 card Deck, take the 12 that you did with Mountain Troll, a 47 card Deck, and you have a 8 card deck, and 15 actions. Next, you use all of your Bulgeyes power, leaving your opponent with a 8 card deck, and you with 13 actions. You then play Month Long match then Catch the Snitch 4 times, leaving your opponent with -52 cards, and you with 5 actions. You then play 4 Mid air collisions, and for each one you discard a Mountain Troll, and for the last one you discard a Quidditch lesson. Your opponent has a -92 card deck, and you have 1 action left, and you play a Draught of Living Death, leaving your opponent with -104 cards, and you with no actions! Please note this turn is not possible, let alone feasible. But wouldn't it be great............. The Zaniak [thezaniak@hotmail.com]