Hey Pojo, I looked at the spoiler and I decided to rate the rare cards on what I thought about them. The rest will be comming soon, and this list may be updaated. I just wanted to give ya'll a taste of whats to come. I know that not everyone will agree, because everyone has their opinion, this is mine, feel free to email me for this or other articles that I Have Done/Will Do or suggestions or anything else @ kag1144@hotmail.com .
 
Dean Thomas - 5.0/10 - I gave it that rating because it is only once a game and only 3 cards, if you wanted cards then you would use Harry Potter because you can keep using the ability.
 
Draco Malfoy - 7.5/10 - Draco is a very good card, it is usefull in "Chess With Draco" (The Human Chess Game + Draco combo) and it is very good with Mrs. Norris and in many other ways. The reason it didn't get more is because there ARE better cards, like Hermione, Hagrid, etc.
 
Dragon's Escape - 4.5/10 - This card only has one good purpose, to get rid of your opponents lessons. The only problem with that is that Hermiones are everywhere, so by the time you get that card out, they have enough lessons, and you take 3 damage. Plus it is an Adventure so it takes two actions. NOT worth it.
 
Elixir of Life - 8.0/10 - This card is very good, 16 cards!!!! That is basically 1/4th of a deck. This card lets you get back all those cards that you 'need' to win that they made you discard. The only drawback is that it is expensive and you have to sac two Potions. Still good.
 
Gringotts' Cart Ride - 7.5/10 - This card really slows your opponent down by making him/her discard. They also have to skip 5 Actions which will put you ahead of them. Plus the reward helps you also, they have to draw 5 cards or none. If they draw 5, then that puts you in the lead of decks, and if they draw nothing, then that helps you also, because they will be behind on card drawing and hand size.
 
Hannah Abbott - 6/10 - Yes, I did rate her a bit below than she should be, only for a reason, She is a character, which means you have to use up two actions to play her and I don't believe the ability is worth it. I would not play this card in a deck.
 
Harry Potter - 7.5/10 - Ah, the star of it all, except you would think that he would be broken, but in fact, he isn't. Harry does have a good ability and all but if you do draw two cards constantly, that gets you closer to decking. It is good in a 'Hagrid Claw' deck because it gets you ahead. And in that deck Speed = Good.
 
Hermione Granger - 10/10 - Hermione = BrOkEn. (Waits To Argue For This One) Two lessons instead of 1 is EXTREMELY Good! It lets you get off to a start faster and be able to play stuff like Turn 2 Norbert, Turn 3 Unicorn, And many others. She is a great starting character,  And I believe that every deck should have her in it (Except House Decks...Hermione and Slythren don't mix very well). She is great in 'Snape Attack' , 'Hagrid Claw' , 'Griffondor House Deck' and all other decks. Don't say she can't do all that, believe me, I've done it.
 
Human Chess Game - 7/10 - This card is only good in one deck 'Chess With Draco'. In most other decks this card is useless, it would be hard to play no cards the whole time. It does have a hard solution for them. They have to rid of one of their characters, other than the starting character. And the reward isn't that good for them either. Thats why is got a seven.
 
Invisibility Cloak - 6/10 - Don't get me wrong, this card is good, but only in certian situations. A lot of decks don't have burn spells and if they do, by the time you get enough lessons, you have probably lost. If HP ever gets a Side Board then this card would be good for it.
 
Nearly Headless Nick - 6/10 - His ability is good, but he is a character and I don't believe that his ability is worth two actions, because there arent many item cards worth it. He is unique but I don't believe that your opponent will be playing him.
 
Oblivate - 8/10 - This card is very good. Espically when you use it early game by getting enough lessons out with Hermione. This card + cards like 4 Privit drive and other adventures where they have to discard. I recommend using about 2-3 in most decks. (Note: MOST not all)
 
Professor Filius Flitwick - 7/10 - His ability isn't that great, but the only reason that I gave it a seven is because he provides a Charms lesson, so as long as you don't use Charms spells that discard lessons, you can start with him and use some cards like Stupify and Other direct damage spells without using Charms lessons.
 
Professor Severus Snape - 8/10 - Snapes ability is very good. Seven cards can help a lot, especilly because you don't have to discard any lessons to use it. He also provides a Potion Lesson, which is usefull. Like with Flitwick, you could play Potion Spells without Lessons but they couldn't discard lessons, and because most Potion Spells involve discarding lessons, that probably wouldn't work very well. Snape is still very good in a Potion Burn Spell deck.
 
Ron Weasley - 5.5/10 - Ron is only usefull in a deck with lots of characters, like a house deck, but because most decks only play about two characters, Ron isn't that great.
 
Rubeus Hagrid - 9/10 - This card is very good, like one example is the 'Hagrid Claw' deck, it adds two damage per creature, so if you happen to have two Baby Dragons and a Norbert out in play, instead of doing 11 damage, if Hagrid is in play then you do 17 damage, 6 Damage!!! That sure adds up, after 3 turns with those creatures you have done an addional 18 damage, About 1/3rd of their deck!!! This card is just plain good and I believe that if you do use creatures that deal more that 2 damage, Hagrid is a must have.
 
Troll In The Bathroom - 7.5/10 - This card is very deadly with a well timed Oblivate. If you happen to have a Unicorn in play, then what you do is you Oblivate your opponent and then cast Troll In The Bathroom. Two damage also mounts up, you could also add Malfoy to a deck like this to keep their hand size at a minimum. And then you just chip away at their deck. Too bad you can't have two Adventures in play at a time or I would have my Draco/Human Chess Game/TITB deck built where I quickly rid their hand and get the advertures out.
 
Unicorn - 9/10 - This card is broken. VERY Broken, You can virtually play them for free, with the exception of destroying a lesson. These can be very powerful at times, an example of that is that you can play an Adventure and something else, Like a well cast TITB and Oblivate via Unicorn can be excallent. In my version of the 'Hagrid Claw' I use Unicorns, because I can use multiple Steelclaws in one turn.
 
Delivery Owl - 5/10 - This card can be risky, because the more cards you draw, the closer you come to losing, and the card doesn't say that you MAY draw an addional card, it says basically that you must draw. Personally, I wouldn't use this card. But I have friends that would.
 
Draught Of Living Death - 8.5/10 - Twelve damage can be devestating to your opponent, because if you play 4 in a deck and happen to get lessons out fast via Hermione then you can play lots of these. Then with Snape you can put them back for more punishment for your opponent. The only drawback is that you have to sac lessons, but they can be quickly replaced with Hermione.
 
Harry Hunting - 7.5/10 - This card can be very usefull when cast on turn one. But late game, when your opponent has plenty lessons this card is useless. The only reason this card got that rating is because of the solution, and your opponent will really want to solve it, just to make them feel better (Believe me ;) ) and that means -7 cards for your opponent and all they get to do for the Reward is put a lesson into play, which wouldn't be that usefull for them.
 
History Of Magic - 8/10 - This card cast on turn one in a CH/P deck via Snape/Flitwick can get rid of all those pesky 4 Privit Drives outta Play, it is a very good card, I recommend (If You are playing CH) about 2 in a deck.
 
Incendio - 8/10 - If you are playing a Mono CH deck then you should run 4 of these, Hermione can get out a heap of lessons really quick and you can hit them for about 10 every time you use this card, you could also use Flitwick to get these back to your hand and hit them for some more. This is a very good card overall.
 
Malevolent Mixture - 8/10 - This card is also very good with Hermione in a Potions deck. You should run four of these because casting this on turn 3 would be very good, then you keep hitting them with Spells like this and Drought. I would run 4/4 with this and Drought in a deck with Hermione/Snape.
 
Meet The Centaurs - 4.5/10 - This card isn't that great, considering that you could just get Mrs. Norris to do the same thing. Plus, if your opponent is Smart, they won't care about it and take advantage of it. Like when you get rid of all their good cards in a Malfoy/Meet The Centaurs deck, they might go ahead and discard the bad cards to solve. I wouldn't recommend this card.
 
Mountain Troll - 6.5/10 - This creature might look strong, but he is very expensive and he can be destroyed with most spells. The reason this card got this rating is because you can use it with Hagrid and their is no drawback.
 
Mrs. Norris - 7/10 - Mrs. Norris has basically two functions, for use in a Malfoy Control deck or to annoy your opponent. I definatly would use this instead of Meet The Centarus, because it is just much better. Don't use this card unless you are planning on using some discarding thing (Draco/Oblivate/etc).
 
Norbert - 8.5/10 - Man, I really wanted to give 'Bert a higher rating but I couldn't because he has a drawback. Discarding lessons, two lessons gone on turn two can really hurt you. I would only recommend using 'Bert if you are using something that can get out Lessons Quickly. And because he is unique I would only recommend using about two in a deck. He is a complete powerhouse when used with Hagrid. 7 a turn!!!
 
Phoenix Feather Wand - 7/10 - Basically this is just playing four lessons in one card. It is pretty good, the only problem is that it is expensive so by the time you get out 7 lessons to play this card you will have enough to play basically anything.
 
Platform 9 3/4 - 5/10 - I would much rather use Unicorn instead of this, this card gives you 1 extra action that turn while Unicorn gives you 1 extra action Each turn. I don't think this card is worth it and I don't think anyone should use this card.
 
Potion Ingredients - 4/10 - I would much rather use Kelpie than this card because with Kelpie, you can deal damage. I wouldn't even waste my time on this card.
 
Raven To Writing Desk - 10/10 - This is a very cheap creature removal and you even get to choose the creature. If you use Tranfig. in a deck DEFINATLY use 4 of these. This card is too good to pass up.
 
Shrinking Potion - 6/10 - I would much rather use Dungbomb than this, for one, this card is a rare and it is very expensive, I don't like this card and hope I don't come across it in a pack.
 
Titillando - 7/10 - This card is a great card and all the only drawback is that it is expensive. If you think that you can get out enough lessons then definatly run 4 of these. Using this to deal 3 to their deck and then they discard 3 is very good.
 
Transfiguration Exam - 7.5/10 - This card is just likw WoG for Magic. It is a very good card, but it is expensive, which means is hard to get out. A deck that this card would go well in is a Potion/Transfig deck. You can kill off creatures and hurt them with spells. Other than that deck I wouldn't recommend using this card.
 
Transfiguration Test - 6.5/10 - If you are using this card for creature removal in a no creature deck, use Exam rather than this =/. I hope everyone has enough sense to not use this card. ;x.
 
Thanx 4 Ur Time,
Moose00Q
kag1144@hotmail.com