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Pojo's FMA Card of the Day


 

  

Izumi Curtis, One With All

Reviewed:
April 19, 2007

Ratings
Constructed: 4.85
Limited: 4.70

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews.


Crenshinibon

 

Izumi Curtis, One With All:

And to round off the week, we bring you the most powerful Izumi ally- One With All, which literally allows you to stack your deck. This obviously eliminates a huge portion of the luck factor in the game, letting you get more favorable jobs and win the game easier. One With All is doubtlessly the single best Elric 8-cost in the game, and is capable of pulling you out of situations that you never should be able to. In short, if you can play One With All at level 2, do so. Its only struggle in playability comes in the problem that the best Elric decks are really Izumi and Marcoh, who either don't have enough command or can't play One With All. Still, Ed, Alphonse, and occasionally Hohenheim should play it.

In limited, on the off chance that you pull a sig or a misprint, and can play Izumi, do so. It isn't quite as ridiculous as it could be because not all of the cards in your limited deck are going to be optimal. Still, the ability to stack 1/6 or 1/8 of your deck every turn is a force to be reckoned with.

Ratings:
Constructed: 5/5 (I think this may be my highest rating ever. I'd have to look though.) Limited 4.5/5 (play it.)

Darktaro

The final card of the week before the big Pojo goes on vacation is Izumi Curtis, One with All. This was the promo that all Elric players sought after for awhile and for good reason. 6 alchemy is beefy, 5 wits is decent for playing some of those main wits events, 8 cost means she can play all the big attachments for little or no EE. Best of all she lets you stack your next 5 cards. Which has a lot of uses. In normal conditions she lets you figured out what 2 cards you'll draw and which one will go to experience. But it can go way beyond this. You can figure out which two cards you'll draw with Quick Draw and which 2 for the next turn and the last to experience. With Blood and Water you can decide your next 3 cards. You can even decide which 4 cards you'd want to lose to Frenzy. Obviously she's only useful in an Elric deck. The 8 cost helps gets around the Cornello/Stray Kitty combo, but beware of Mugear, Land Baron and Lust, Torturer as they can stop her from assigning every turn.

Constructed: 5/5-This is the Izumi to use.
Sealed:NA(Except for those mispacks from Artificial Human I think it was? In that case 10/5)
lonedothacker Wednesday

Izumi Curtis, One With All 8 Cost Elric

Human- Hero

3/5/6

Main Alchemy: Look at the top 5 cards of your deck. Place them back on top in any order.

The end of the week brings us to my favorite Izumi ally, OWA. The first Izumi ally and this week our first above 5 cost! I believe this is the most powerful Izumi, period. Her ability has no cost to it which can hurt in getting cancelled, but atleast its not costing you anything to try. Being able to continually stack your deck is a great asset, the only time this may not work in your favor is if you have an unfortunate search phase that went really bad and you opted not to have the allies be your draw. She has fairly decent Wits, with all the Elrics new fangled pumps can easily be modified to something fight worthy. Her Alchemy is really shining however at 6, which is average for level 2 Elrics often.

Overall a very potent Izumi with her amazing ability and workable stats.

Constructed- 4.5/5 Stats with a boastable ability, what can I say!

Sealed- If you could get her and run her she'd get a 4 in my book, but shes pretty well not coming out of a pack.

I hope you all enjoyed a week designed by me, if I get any more ideas for something I'll try and get another week designed.

retched

Wednesday 18 - Izumi Curtis, One With All

Here's our final look at Izumi Curtis with Izumi's Player Choice/Sensei's Trial Promo Card, One With All.

Have a good week everyone.... Bill's taking a vacation (to GAMA?) this week and won't be able to post up for the couple of days but if anything he'll be back on Monday and we'll be here too. Take care everyone... And now Izumi Curtis, One With All

8 Cost - Elric Ally
Human * Hero

3/5/6
Main Alchemy: Look at the top 5 cards of your deck. Rearrange them in any order.

Nice ability... There are two ways in which this ability can be used. First, if you have no draw abilities being played, you can use Izumi's ability to determine which two card you want to come to your hand, and which card you want to get sent to your leader experience pile next. Sweet ability. The second way you use this ability is to not only tell what you may get next turn, but if you have draw abilities waiting to be played, you can rearrange the cards so that you can determine what card exactly it is you draw during this turn prior to the other effects ability. Izumi herself is pretty expensive, her 8 cost will mean you will need at least a level 2 leader in order to recruit this ally. All in all not too bad of a card, just means you have to wait to bring her out by at least three turns from the start of the game.

Let's go to the scores...

Constructed: 4.75/5. This card is great. It's cost as an ally is expensive but the ability to cheat once per turn AND still be able to attack in the same turn is all but two reasons why it's fair.

Limited (it's available as a Signature card as well): 4.25/5. Second level leaders USE THIS CARD. Now if you don't get a level two leader... sad faces. But still it's still usable. And it's not too bad. If you're playing Sealed Deck, it's possible. If it's Booster Draft, we got problems sir... we got problems.

Again,

Grab some chalk and chap them hands...

Paul / retched

The “Steel Talon Alchemist”

Izumi Curtis: One with All

 

8 Cost Ally

Strength 3 Wits 5 Alchemy 6

Main alchemy: Look at the top 5 cards of your deck and rearrange them in any order.

 

This promo is still one of the hottest Izumi allies around. You just can’t get around that main ability. It is just purely deck control, get what you need to the top and trash your opponent the next turn. Do this every turn and you will maintain a position of power in the match.

 

Final Score

Constructed: 5/5 Simply the best Izumi ally in the game, use Sacrificial act or a cop to get to the level you need and then control the game with this card.

 

Limited: NA unless your lucky enough to yank the signature and then use it.

 

The “Steel Talon” Alchemist

 

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