Pojo's Fullmetal Alchemist news, tips, strategies and more!

Fullmetal Home Page
FMA News
Message Board
Pojo's Books

Card Game
Card of the Day
TCG Tips
Tourney Reports
Top 10 Lists

Anime
Intro
Bios
Episode Guide
DVD List


Contact Us

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

Pojo's FMA Card of the Day


 

  

Lyra - Zealot



Reviewed:
April 10, 2007

Ratings
Constructed: 2.25
Limited: 1.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews.


Crenshinibon

 

Welcome to what is, as best as I can make out "totally random Seven Deadly Sins chases" week here at Pojo. Today we have the only Elric villain card: Lyra, Zealot.

As unfortunate as it is, Zealots have become drastically weaker than Shadows (well, more like "are" than "become" really.) Shadows are composed of (in my opinion) the two strongest control factions, and armed with Spooky Shadows, it's nothing to sneeze at. While in comparison, Zealots are gifted with a few pumps and random characters like Lyra here, who are pretty overcosted for what they do. Lyra is neat flavor-wise, but that's about all she has. Low stats, and an ability that's virtually useless in the archetype she belongs to pretty much toss her in the "unplayable" department for constucted.

In limited, she's moderately better. Really, only very, very, very slightly improved. Nine costs are virtually unplayable in constructed, much less limited where you're lucky to even have a level 3, much less a level 3 with the correct faction or command. And on top of that, she's not really worth it. I played her at the SDS prerelease because I pulled a chase one, but there was really no logic to it other than fun (which is what prereleases are about, right?) sufficed to say, I don't recommend playing her.

Ratings:
Constructed: 1.5/5
Limited: 1.75/5

Darktaro

Hope everyone had a relaxing Easter Weekend! Now back onto business with today's card Lyra, Zealot. Lyra is all about her attributes as she really has no other ability. She is a 5/6/8 having some of the best stats for a 9 cost Elric ally really only matched by Tireless Fighter. Lyra can even pump herself further with the addition of her Quick Alchemy which is a natural 1 and with the potential to reach 3 when another Zealot ally is in play. Slap an At the Gate onto her and she can be a Quick Alchemy: 5.

Unfortunately she suffers from being in the 9 cost range meaning there may be games where you'll never be able to recruit her. Also being a villain means she is pretty much strictly limited to Rose decks. In sealed play she has even less use as she requires a level 3 leader which can be hard to come by and requires you to last that long to level up into. However overall I think if you're looking for some Elric beatsticks, Dante Aged Teacher fits the gap quite well.

Constructed: 2/5-If you can find a way to tutor for her before you level up to 3 she can be devastating, otherwise 9 costs are generally avoided.
Sealed: 1/5-Much less use in a format where your command is very limited.
lonedothacker

Monday

 

Not really sure what to call this week, but lets just roll with it!

 

To start off our week we look at a very strange card

 

Lyra Zealot Elric Faction 9 Cost

Human-Zealot-Villian

5/6/8

 

Quick Alchemy: 1

 

While you have another zealot ally in play, Lyra gets "Quick Alchemy: 2" (total of "Quick Alchemy: 3"

 

Zealot faction aside its an Elric Villian for crying out loud! Currently our only Elric leader who has access to her is Rose, and she qualifies more as a Zealot then Elric leader. So to be fair I'll look at her as a zealot, sadly that Villian keyword made me cry making my Hohenheim deck. She is a level 3 drop which can be a bit of a turn off, I would offer cards such as Calling in Favors, but the Rose of choice only has 7 command so it takes more effort to pull off. So we really have to say Lyra is a level 3 ally. So I'm a bit reluctant since Rose doesn't have access to a lot of speed leveling beyond Calculated Risk. If you have some of the Alchemist zealots you may be able to Calling up the Reserves, but Holy Mother's ability isn't something I'd dread using for the 4 turns she's on level 2.

 

So already you can tell I'm not a big fan of hers. However I feel obligated to look at her pluses. For a Zealot she has a nice set of 2nd stats, however I feel Strength is the Zealot's selling point (beyond the Zealot team pumpers) However being able to contend at an opponent's location is a great asset. Like most Zealots she gains a bonus for being around Zealots, in the term of +2 QA, one of my favorite things. QA: 3 is simply huge. A free +3 to any stat won't hurt, however as I said the Zealot selling point to me would be their strength you won't have to many Alchemy events in your deck.

 

Overall she's just very out of her element no matter how you slice her. Had she had the text "Lyra may join a hero leader," she'd be a lot more viable, however that may have been foresight at its finest. It wouldn't be terribly out of taste as she does work with Edward in a way, if only to help Rose and the Baby.

 

Constructed- 2/5 I'm just not sold on her being to special in a Zealot deck.

Sealed- 2/5 If you get to level 3 and can use her she's a stat stick, however level 3 can be a rarity in sealed.

retched

Hey everyone. Welcome to today's card of the day. And not wasting any time let's get right to it.

9 Cost - Elric
Human, Zealot, Villain

5/6/8

Quick Alchemy 1

While you have another Zealot in play, Lyra gets "Quick Alchemy 2"

Okay.. This is going to really be kind of hard to play. There aren't ANY leaders that are villains AND Elric in the game. So no matter what, you're paying 10 to recruit this character. In terms of playing it to a leader... there are several choices you can play her with (at least 20 leaders at level 4 can play this character with 10 command but she'll be the only character that turn outside MAYBE an advantage) Her ability to gain Quick Alchemy while you have other Zealots in play is an alright ability but considering the fact that you have to wait until you get a leader with 10 command AND a zealot in play to get, may not be worth the wait. The other thing is she only gets the boost once... not per character! Her alchemy stat may be worthwhile if you're playing some serious alchemy events and abilities but other than that, this card isn't too useful.

In draft... forget about this card. Unless you really need a card to throw away for equivalent exchange, don't put this card into your deck. There's little to no way you can get up to a 10 command character in the span of a limited game.

Final ratings...

Constructed: 3.25/5. This score is extremely generous. Too expensive, too conditional to really get it's full effect, should be benched for a few games before taking her seriously.
Sealed: 1/5. No way are you playing this card unless you miraculously raft a 1-4 leader stack.

Take care,
Clap some hands and draw some chalk circles...
Paul Williams/retched

The “Steel Talon” Alchemist

 

Today is Lyra: Zealot

 

9 cost ally

5 Strength, 6 wits and 8 alchemy

Base Quick Alchemy of 1, if you have another zealot in play Lyra gets a total quick alchemy of 3.

 

Well to say anything good about this card is kind of hard. Quick alchemy of 3 is cool and a Zealot deck will satisfy the requirement for that extra 2. Besides that there’s really nothing great about this card. In fact since you can only bring it out at level 3 and with those poor stats I’d have to say it’s probably one of the worst rares in SDS.

 

Final Score

Constructed 1.5/5

Limited 1/5

 

The “Steel Talon” Alchemist

Copyright© 1998-2007 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.