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Pojo's FMA Card of the Day


 

  

The Elric Brothers,
Edward and Alphonse

Promo

Reviewed October 20, 2006

Rating:  2

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews.

Haven

Note: This is a copy of my previous review. My opinion hasn't changed.

 

The Elric Brothers, Edward and Alphonse

Elric

8 Command

Level 2

Human—State Alchemist—Hero

4 / 4 / 5

 

The Elric Brothers counts as both Edward and Alphonse Elric. Your leader stack can contain Edward Elric and Alphonse Elric.

 

Search Alchemy 7: Target an attachment in your discard pile. Attach it to The Elric Brothers.

 

I like the concept of the card, but it still doesn't make it good. I'm assuming that you have to discard any Al or Ed allies that already hit the field before you leveled up. Not only that, but you can't play any Ed or Al allies until level 3. The effect is ok, nothing to write home about. I like the idea of changing leaders, but not being able to play Ed or Al allies for most of the game stinks.

 

Rating: 1/5 (Play Ed or Al, not this!!!)

 

Darktaro

Today’s card is The Elric Brothers, Alphonse and Elric. This card is currently one of two that allows you to have different leaders in your leaderstack. This among itself is one of the first great things about this card. You can start off the game with Alphonse Elric, Skilled Alchemist to help you get those attachments into your hand, play them at level 2, and at level 3, switch to Edward Elric, In Patient to give all your hero allies an alchemy boost.

One of the best things going for this card is, its effect lets you play the attachments onto The Elric Brothers for free. So that means free Noble Cause, Armstrong Gloves, and even Privileged Position. Granted you’ll need 2 extra alchemy to use the effect, but Elrics have enough passive alchemy boosts with their standard attachments it shouldn’t be too much a problem.

Biggest downside to this card is at level 2 it stops you from playing both Ed and Al allies. Which of course for Elrics are some of its strongest allies. The upside is once you level up you can once again have access to those allies.

Pros:
-Leaderstack can contain any combo of Ed and Al leaders
-Play high cost attachments for virtually no cost.

Cons:
-No Ed and Al allies at level 2
-Requires a search action to use
- The Elric Brothers really hate Aflame, Oops and Prison Guards

Constructed:3/5-A good 8 command leader that will probably do better in casual play.
 

Imperial

The Elric Brothers, Edward and Alphonse

Its a fun card. Although you lose Ed and Al allies at this level, you can still use powerful 8 cost allies like Izumi. Its effect can be very fun also. Getting Chain Gun, Noble Cause, or even three Fanaticism with the introduction of Seven Deadly Sins, the Brothers can be a huge beatstick in an stat. You can get the cards in your discard by Equivelent Exchange, then bring them right onto them at no cost to you. An all around playable card, though not as amazing as Izumi or Tim when it comes to location control.

Limited: 0/5
Um... Good luck getting it mispacked! :p However if you can use it, you still need Al or Ed Level 1.
Constructed: 4/5
One of the better Elric builds for pure beatdown. Losing an Ed or Al ally at level 2 is kind of annoying however.
Picture: 5/5
Besides for the green hair, its one of the coolest pictures in the ending songs.
 

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