Pojo's Fullmetal Alchemist news, tips, strategies and more!

Fullmetal Home Page
FMA News
Message Board
Pojo's Books

Card Game
Card of the Day
TCG Tips
Tourney Reports
Top 10 Lists

Anime
Intro
Bios
Episode Guide
DVD List


Contact Us

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

Pojo's FMA Card of the Day


 

Maes Hughes, Aggressive
Premier Edition

Reviewed March 19, 2006

Rating:  3.6

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews.


ffseriesfan

Maes Hughes, Aggressive
6 cost Military
Human * Soldier * Hero
5/5/0

While Maes Hughes is attacking, he gets +2 strength and +2 wits.

Another fantastic 6 cost military ally... and it's a common ;)

The 6 cost is nice because you can recruit or start him with a 6 command leader on the field. Since he's a Hero, it seems that Roy Mustang, is the only military leader than can recruit him (until we get more later on). Being a soldier and military, he receives a +1/+1 from Hakuro, is searchable with Reinforcements AND can equip Military Commission (so you can reset him). While he's attacking, he's 7/7/0... wow... Those stats are nuts early in the game and that's not taking into account any boosts that he might get from Hakuro or from a baby at home (yay).

Some drawbacks are... that he's a hero, so you can't use him in all decks (not even all military decks).
This doesn't really limit things, but it loses some playability. Also, he only gets the +2/+2 while he's attacking. If you're not the active player, Maes might be attacked first before having a chance to attack. His stats are still pretty high, but it's nowhere near as good as 7/7/0. Another thing is that he has no alchemy so if your Roy Mustang deck is more alchemy based, Maes might not be so useful in Alchemy locations since... he can't do much except count towards the goal (assuming if he's not defeated already).

Rating: 3.5/5
A good card and I use it in my Roy deck, but it can be useless in the wrong locations.
 

Belgarion


 

Maes Hughes, Aggressive

Wow. The week keeps getting better as we go. A soldier with 5/5/0 is great
for a six drop. With Hakuro he's 6/6/0 and wile he's attacking he's
+2/+2/+0. That is an attacker of 7/7/0 or 8/8/0 with Hakuro. So if you have
a non-Hughes leader this is an obvious ally choise.

4/5
 

 Xeverex18

 

Maes Hughes, Aggressive
6 cost
5.5.0

OK. This card can easily be a staple for aggressive military decks. He can easily be a 7.7.0 in battle for your leaders 1st level and that can not easily be stopped. As a matter of fact, almost no 1st level ally dropper can stop him when he attacks.

With Lisa, Maes, Shou, and all those strong military allies you can drop 1st turn, military is a force you dont want to fight with. If you have enough wits to go 1st, you will definately be killer off your opponent.
4.5/5
 


Big
Daddy
Skeletor

 

Lets keep the ball rolling here at "Maes Hughes" week with Maes Hughes, Aggressive!

Faction: Military
Cost: 6
Strength: 5
Wits: 5
Alchemy: 0
Ability: While Maes Hughes is attacking, he gets +2 strength and +2 Wits
Keywords: Human, Soldier, Hero

For his cost, the body he had isnt too bad. His ability make him beefy, but does NOTHING to benefit the others. But cards like this define "AGGR0" in FMA. If you are going aggr0, play him, if not, there are other choices.

Rating 3/5: AGGR0 HUGHES!!!!!!!!!!
 

McShake Alchemist

 

Maes Hughes - Aggressive
Cost - 6
Ally
S=5
W=5
A=0
While Maes Hughes is Attacking, he gets +2 strength and +2 wits.
I think that this card is okay, but I think that the superspy is better, plus, the spy lets you look @ your opponent's hand gets +x depending on whether or not you guess right. . .
3/5
 

The Frost Alchemist

Maes Hughes, Aggressive

6 Cost--Military Faction

Human*Soldier*Hero

5 Strength--5 Wits--0 Alchemy

"While Maes Hughes is attacking, he gets +2 strength and +2 wits."

Stat Wise: Pretty average stats for a 6 cost.

Effect Wise: Maes Hughes allies always seem to shine when they're attacking, and this one is no exception. While attacking, Aggressive is a 7 Strength 7 Wits fighter. Tack on Hakuro, General and you've got a 8/8/0 attacker. For a

6 cost ally, that's not shabby at all. And if you happen to run Elysia Hughes, Beloved Newborn, then Maes can get an additional boost and become a 12/8/0 (combined with Hakuro) attacker or a 10/6/0 (combined with Hakuro) defender.

The Downside: Well, you have to attack to get his effect. So, if you're defending with Maes, I hope you have some pumps in your hand. On top of that, his stats are very average--there are a couple of 6 cost allies that can best him in strength, and a few that can beat him in wits.

Final Word: Pros and cons taken into consideration, this Maes is pretty well balanced and has a very useful effect. This is the perfect Maes Hughes ally to run if you run a Military deck. The only other Maes ally you might want to run instead is Superspy, and I would only run him if I were playing with an 8 command leader.

I give Maes Hughes, Aggressive a 4 out of 5.

The Frost Alchemist
Fullmetal Alchemist TCG
obiwan_kenobi56@hotmail.com
 

Copyright© 1998-2006 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.

   Click Here to Visit!  Click Here to Visit!  Click Here to Visit!