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Pojo's FMA Card of the Day

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 1.5" Culverin
Alchemist's Gate

Reviewed September 27, 2006

Rating:  1

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews.


MILLER

 1.5" Culverin is technically Paninya's leg from Episode 26. This is the reason it is a Auto-Mail and Weapon. While I can't recall what Paninya used her Culverin for, I'm fairly certain it is not what the card does.
This card is almost exclusively used in Basque Grand decks. While it seems like it could be of great use by defeating one character and setting another, it is probably one of the worst high-cost attachments out there.
It is quite possibly the worst attachment ever in sealed, as it costs 12. In constructed, it still costs 12, so it won't see many uses there either.

Sealed: 1/5-12 cost...terrible, terrible card for this format.
Constructed: 2/5-Basque Grand can use it, but that's it.
 

Darktaro

1.5” Culverin
12 Cost
Auto-Mail - Weapon
+2 / +0 / +0

Unique

Search Strength 12, Set this character: Target opponent sets one of his ready characters and defeats another of his characters. Both characters must be in the search party.

Greetings everyone! Well this is my first COTD review so I guess I better introduce myself. I’m Darktaro and I’m the State Alchemist from the Bay Area side of Northern California. Thanks to the Pojo staff for letting me review. Now without further ado let’s take a look at the next attachment!

1.5” Culverin, a weapon that fellow auto-mail enthusiast Paninya used against Ed. Unfortunately not as good in the game as it was for Paninya in the show. First off, the 12 cost means that you are going to either EE a lot to get it down on a character which leaves you at a huge hand disadvantage, or wait until level 4 to play it and how reliable is it to get to level 4 every game? The second problem lies in the attachments ability. First off the 12 strength requirement means that few characters outside of some level 4’s that can play the ability for free which means you’ll be EEing even more cards to play it. Also, if you use the ability, chances are you just set your biggest ally.

The ability itself, however, is pretty nice essentially taking out two allies for the price of one. When used at the right time, say after you play Catch the Train, the ability can be brutal. A few combos such as Basque Grand, Tucker’s Patron, The Sinners Body and Father Cornello, Power Monger to drop high cost allies make it playable too.

Pros:

-The ability itself is good, disabling two of your opponents characters
-Has the auto-mail keyword


Cons:

-The attachment cost is too high for most characters
-The attribute cost is too high for most characters
-Unique means it is not searchable with Rockbell Auto-Mail
-There are much better weapons you can play on your characters

Sealed:1/5-You will most likely lose your entire hand just to play it and use the ability

Constructed:2/5-Outside of a Basque Grand, Tucker’s Patron or Father Cornello Power Monger deck, chances are you won’t be able to play it reliably.
 

Haven

1.5" Culverin
12 Cost Attachment
Auto-Mail—Weapon
Unique
+2 / +0 / +0

Search Strength 12, Set this character: Target opponent sets one of his ready characters and defeats another of his characters. Both characters must be in the search party.

Wow. Big cost for a big effect. There are very few ways to use this without discarding a lot of cards for EE. Using Basque Grand, Tucker's Patron would be your best bet, with Law, Bull Headed being the next best choice. Either way, you're also going to need a 3-4 point strength boost in order to use it for free. So basically I can only see this getting played in Basque Grand attachment deck, which gets owned by Prison Guards =D.

Rating: 1/5 (Too Expensive!!)
 

Charstar

1.5" Culverin
12-cost Automail - Weapon Attachment
+2/+0/+0

Unique

Search Strength 12, Set this character: Target opponent sets one of his ready characters and defeats another of his characters. Both characters must be in the search party.


One of the most anticipated AG cards, this missile launcher was previewed at midnight on the morning of July 4th.

However, it's power is slightly less than imagined at first. Not only does this card cost 12 to attach, the ability costs 12 Strength to use, not to mention you have to set your character. However, it does provide a lot of character control.

This is a rebel's best friend, but besides that, I am not too sure I see a whole lot of use. It costs way too much to be as useful as originally thought.

Sealed: 1/5 - Wow, this card is way to big to even be desired in a sealed/draft style.
Constructed: 2.5/5 - While it does provide a lot of control, it is way too expensive to be very effective, unless it is planned to be in a Rebel faction deck.

-Charstar, the Crescent Moon Alchemist

Jared Harmon, Crescent Moon Alchemist
State Alchemist, Connersville, Indiana
"Sanest choice in this insane world...
Beware the beast, but enjoy the feast he offers" - Nightwish, Beauty of the Beast
 

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