Pojo's Duel Masters news, tips, strategies and more!

DM Home

Message Board

DM News Reports

Trading Card Game

Price Guide
Card of the Day
Duel Yammers - Fan Tips
Top 10 Lists
Tourney Reports


Featured Writers
JMatthew on DM
cecillbill's C-Notes
Hydromorph


Deck Garages
Dry’s Arsenal
Drizer's Dungeon
cecillbill's Dojo
Knives101's Lab
NFG's Garage
aka GDOG'S-VERSION


Spoilers
Base Set DM-01
Evo-Crushinators of
Doom DM-02

Rampage of the
Super Warriors DM-03

Starter Deck
Shobu's Fire Deck
Kokujo's Darkness Deck
Shadowclash Collector's Tin
Shadowclash of
Blinding Night Spoiler

Survivors of the
Megapocalypse

Disruptive Forces Decklist
Block Rockers Decklist
Duel Masters Starter Set (2)
Twin Swarm Deck
Hard Silence Deck
Promo Card List
Stomp-a-trons
Thundercharge
Epic Dragons
Fatal Brood
Shockwaves
Blastplosion
Thrash Hybrid

Video Games
Sempai Legends

Other
Staff

Magic
Yu-Gi-Oh!
Duel Masters
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 

Megaria, the Deceiver
Image from Wizards Kaijudo site

  Top 10 Invasion Earth Cards

#10- Megaria, the Deceiver

- #S2/S10 l 10INV


Date Reviewed: Nov. 12, 2013

Constructed Rating: 4.0
Limited Rating: 4.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku

YouTube Channel

Twitter

Hello again my fellow Kaijudo Duel Masters! Sorry for the delay, I’ve been really busy with finals approaching, but I’m still here! Now if you’ve seen my article on Alter Reality Games, you know I started talking about some of my top ten cards from Invasion Earth… well, we’re going to be doing that here too! However, there is a difference between the two, so don’t think I’m just going to copy and paste the same stuff. I’m dedicated to making Pojo and ARG both unique experiences for the readers, so without further ado, let’s get started with my picks for the top ten cards from Invasion Earth, starting with: Megaria, the Deceiver.

Name: Megaria, the Deceiver
Civilization:
Darkness
Type: Creature
Race:
Dark Lord
Level:
7
Power:
7000
Flavor Text: “You see, Allie, we’re going to have so much FUN.”
Rarity: Super Rare
Set Number: S2/S10 l 10INV
Abilities:
Double Breaker
(This creature breaks 2 shields.)
Dark Gambit- When this creature enters the battle zone, put the top 3 cards of your deck into your discard pile. Then choose a card in your discard pile at random. If that card is a non-evolution creature, put it into the battle zone. Otherwise, return it to your hand.

First of all, the art on this card is sick! Megaria is back and this time she’s bringing a friend! She is your standard level 7 creature with 7000 power and Double Breaker, which is nice to be able to get over those pesky Dragons out there. Being a Dark Lord really doesn’t give her any support to work with so far, so we move on to the most pressing aspect of this card, “Dark Gambit.”

“Dark Gambit” is one of those abilities that keep “variance” in this game. Personally I think this is a far more balanced version of it, but that doesn’t mean that it still can’t be abused. With this ability you mill or send the top three cards of your deck to the discard pile, then you randomly choose a card from those and  you can either play it if it’s a non-evolution creature or add it to your hand if it’s not. 

You could run a ton of bigger creatures in your deck alongside cards that mill from your deck like Gloom Tomb or Mark of Kalima. Then you can use recursion cards to add weaker creatures back from your discard pile to your hand in order to leave only the strongest ones there! Obviously it becomes a bit more difficult if you use spell recursion, because those cards get mixed into the mash as well. If you use cards like Scavenging Chimera or Dracothane, you can set up your discard pile more appropriately.

I’ve personally been able to bring back Queen Kalima with this card before, which is just silly. So Megaria has some huge potential to launch quite the onslaught! No matter how you look at it, Megaria will provide you with advantage. At the very least you get to add a card from your discard pile back to your hand, but in most other cases, you get to play another creature for free! I think we all know how powerful that can be after looking at cards like Cyber Scamp or Burnclaw, the Relentless.

One combo I’m going to mention has already started to see some play and I think it’s filling the hole in people’s hearts where Bottle of Wishes once was, and that’s Veil Slip. If you use Veil Slip on Megaria, you can get her effect off for five mana! So if you happen to run a lot of bigger creatures in your deck, you might be more likely to succeed in bringing out a Monarch, just like Bottle of Wishes used to… on turn five.

Overall, it’s a great card with a lot of synergy with Darkness decks. It will certainly see some play and I’m sure it will bring out some ridiculous creatures from time to time. So get ready for variance round 2! 

Constructed: 4.00/5.00 (Any card that can give you another card for free is great, but when it can put another creature in the battle zone for free with almost no restrictions? Seems pretty good!)
Limited: 4.50/5.00 (Limited play is extremely slow in Invasion Earth. You will likely get to turn 3 or 4 before a player can even summon a creature, making this card quite the powerhouse!)

I hope you enjoyed number ten on my list, stay tuned when we take a more in depth look at number nine! Make sure to check out my article on Alter Reality Games’ website this Monday as well!  Until next time my fellow Kaijudo Duel Masters, keep calm and game on!


Copyright© 1998-2013 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.

/