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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 


Image from Wizards Kaijudo site

  Pojo Exclusive Preview

Chasmblaze Quartz

- #96/110 l 7CLA


Date Reviewed: May 21, 2013

Constructed Rating: 2.75
Limited Rating: 4.50

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku

YouTube Channel

Twitter

It’s Tuesday and we’re continuing our awesome week of exclusive previews from the amazing people at Wizards of the Coast! Today’s card is very similar to yesterdays; however, we’re sporting the Darkness and Fire civilizations this time! As you might have noticed, it appears that we now have a new “cycle” in Clash of the Duel Masters, similar to the birds from DragonStrike that supported Dragons; these Quartz creatures support dual-civilization cards. Alright, without further ado, I introduce you to Chasmblaze Quartz!

Name: Chasmblaze Quartz
Civilization:
Darkness /Fire
Type: Creature
Race:
Spirit Quartz
Level:
4
Power:
3000
Flavor Text: Infused with the spirit of a dormant volcano.
Rarity: Uncommon
Set Number: 96/110 l 7CLA

Abilities:
(This card enters your mana zone tapped.)
Onyx Shadow- Each of your other Darkness creatures gets +1000 power.
Ruby Glow- Each of your other Fire creatures gets +1000 power.

Chasmblaze Quartz is a favorite of mine mainly because it supports the Darkness archetype. This allows you to use Fire support in your Mono Darkness decks and it also boosts your power of your creatures by 1000! As of right now, we really don’t know a lot of Darkness/Fire cards but this could prove to increase the playability of those decks and providing them with more solid stats and making them more difficult to deal with later in the game.

This card makes Galzak of Shadow Pass even bigger of a threat to deal with as he can single-handedly take down Infernus the Awakened with this guy in the battle zone! Obviously it takes some combos and different deck strategies to make a card like this effective, but that shouldn’t stop you from trying this card out!

The more of this card that you can manage to get into the battle zone, the stronger your creatures will become. Even your other Chasmblaze Quartz’s will gain from the other’s effects and that will require your opponent to have to use a more selective form of removal to take them down. Even if this becomes the case, you’re drawing away from your other creatures and who’s to say you won’t be able to just recycle your other Quartz cards with Scavenging Chimera?

Ratings:

Constructed: 3.00/5.00 (There aren’t a lot of Darkness/Fire cards out just yet but this card could be a very beneficial card if played skillfully.)

Limited: 4.00/5.00 (Tons of mana fixing in limited and boosts your guys. A great card in limited if you’re running Darkness and Fire.)


Make sure to stop by tomorrow to check out more spoilers from Wizards of the Coast! Until next time my fellow Kaijudo Duel Masters, keep calm and game on!


Robby Stewart

The Card Academy TCG YouTube Channel

Another preview today from Clash of the Duel Masters! If you didn't a chance to see yesterday's card go take a look! As I said yesterday this whole weeks previews is a cycle of previews. So today we have!
 
Chasmblade Quartz
Cost: 4
Civ: Fire/Darkness
Spirit Quartz
Creature
 
(This card enters the Mana Zone Tapped)
 
Onyx Shadow - Each of your other Darkness Creatures gets +1000 power.
 
Ruby Glow - Each of your other Fire Creatures gets +1000 power
 
Power: 3000

 
So not to get redundant from yesterday! I am immediately going to start talking about where this specific card has application!
 
Onyx Shadow & Ruby Glow -
 
So we have two effects just like yesterdays card. So where is the power increase relavent to the curent strategies that Fire and Darkness currently have? Well Fire tends to have removal based on power. So it helps counter that. However where I think this card is cool is with the correlation of the other cycle we know of. The Battle Mages. Kronax, The Brutal who happens to get a 2K bonus from this card as well. Making him a big 5 for 5. Your Fire creatures that can atack Tapped creatures on entrance such as OG Tatsurion & Fault-Line Dragon become larger threats. Fault-Line especially needs it since you can get some serious mana ramp with him, infact you could get over Herald of Infernus/Hyper Speeds with Chasmblade.
 
Summary:
So while I do not feel Chasmblade benefits it's civilizations as much as Sunspout, from yesterday, however I think this has some great applications and interactions with the fire civilization. Darkness however isn't so focused on power. Darkness is abou banishment and slaying and a whole bunch of other sneaky stuff. However that does not mean that some of the other Multi-Civ future F/D creatures do not benfit from this card! We have have to wait and see! Ryan Miller has said on more than one occasion theywant to make battle an important part of the game, and cards like Chasmblade does encourage that!
 
Constructed 2.5/5
Limited 3/5


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