Hello everyone and welcome back to the Card of
the Day review! I hope everyone had an enjoyable day
yesterday; I personally did since I won my local
Cardfight! Vanguard tournament and then got to play
a bunch of different card games including Kaijudo!
My local shop is having a tournament on Friday and I
am fairly confident with my deck as it has yet to
lose a match! I will keep you all updated on the
results of the tournament but feel free to check out
my Twitter account for future updates; Now onto the
Card of the Day, Hydra Medusa!
Hydra Medusa is a Level 5
Chimera Evolution creature which requires you to
play her on another one of your Chimeras. She has
5,000 Power and an ability called Eradicate, which
states: “When this creature enters the battle zone,
banish target enemy creature.”
This card is insanely
good! Playing an evolution card that’s 5,000 Power
for five mana is an even trade I suppose… but throw
in a free Terror Pit that can attack when it hits
the field, heck yeah, sign me up! Generally
speaking, this is the better choice of evolutions
when working with Chimeras. Any card that can
generate advantage when it enters the battle zone is
always worth looking at or considering when building
your deck.
What makes this card even
better is that there are so many combos and targets
you can use to make it work! One of the most popular
choices is Scaradorable in all of its forms, more
specifically, Gloom Hollow or Screeching. Playing
Screeching Scaradorable to banish one of your
opponents creatures can be devastating enough but
when you play a Hydra Medusa over top of her, it
just gets that much more brutal! Oh, but let’s not
forget other Chimera targets you can use including
Gigabolver (a Level 1 Chimera for easy evolving) and
Gigastand (a Level 3 that discards from your
opponent’s hand when it attacks).
This card can be fended
off with Frogzooka, Gilaflame, Emperor Neuron, and
can fall to some of the big removal spells that cost
5 mana or more, but that’s not a good reason to
overlook this card! If you have enough targets to
run this card you should be running it, it’s just
too good not to.
Ratings:
Constructed: 4.50/5.00
(The only reason this isn’t a
perfect five is because you have to run Chimeras and
it’s an Evolution creature. This card is one of the
closest cards we have to being “Broken” and can
change games in an instant.)
Limited: 5.00/5.00
(In a limited format, specifically
Evo-Fury, this card wrecks everything!
There’s not a ton of removal for the larger
creatures and Hydra Medusa is the answer for it.)
Check back tomorrow when
we continue to review some terms in our Neuroscience
handbook. Can you tell me what nerve fiber conducts
electrical impulses away from the neuron’s cell
body?