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Pojo's Kaijudo Card of the Day
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Image from Wizards Duel Master site

   King Neptas

- #17/55 l 4EVO


Date Reviewed: 02.07.13

Constructed Rating: 3.25
Limited Rating: 2.75


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku
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Welcome to our Thursday Card of the Day review on Pojo.com! I hope you've been enjoying our week of reviews so far; we have plenty more in store for you guys, especially next week! Anywho, on to today's Card of the Day, King Neptas!

Name: King Neptas
Civilization:
Water
Race:
Leviathan
Level:
5
Power:
5000
Flavor Text: The mysterious ruler of the secret seas.
Rarity: Rare
Set Number: 17/55 l 4EVO

Abilities:

Spiked Shell- This creature can't be the target of your opponent's spells and abilities.

King Neptas has a very unique ability in Kaijudo. In Magic the Gathering they have an ability called "Hexproof" which does the exact same thing; I imagine that this is where it originated. Having a creature that is unaffected by targeting spells and abilities is amazing in this game right now. We don't have a ton of mass removal cards (which would get around Neptas's Spiked Shell), let alone ones that can get rid of Level 5's.

Usually the best situation to have Neptas is when he's one of the only creatures in the battle zone. He doesn't need to worry about Terror Pit, Root Trap, or Hydra Medusa's effects and will usually only leave the field when something bigger takes him down or trades off with him (i.e. Medusa or Neuron).

Realistically though, If my opponent plays a Neptas, I may let it slide for a turn or so, after all, it can only break one shield at a time. When I establish hand and/or field presence, then I may take it out with a Neuron if needed (Fire, Light, and Nature have more options than Darkness and Water in terms of raw power to deal with King Neptas).

This card can get pretty scary if you let your opponent get multiples out in the battle zone but it's unlikely they'll ever get more out than two at a given time. It's also likely that the turn after Neptas attacks, it will get banished by every evolution card out there (well, except for Blastforge Captain).

This card is generally slow to play. For most decks on turn five or six, they're already attacking to break a shield or two with an evolution! I can see Neptas  saying this the turn he enters the battle zone, "Heeeey Guys... You better look out... Whale... maybe... Next turn! I'm gonna break one shield on my next turn... Just you whait!"

Ratings:

Constructed: 3.25/5.00 (A decent tech choice for anyone running water (no pun intended). A little slow for most competitive play but being able to avoid any shield blast is still pretty good.)

Limited: 2.75/5.00 (In Limited it avoids Medusa and any other spells out there but there's just too many evolution creatures out there that can take this card down with ease for the same cost or less!)

Stop out tomorrow when we review another Water Civilization card; I'm sure it'll be a blast!


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