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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 

Tricky Turnip
Image from Wizards Kaijudo site

  Top 10 Invasion Earth Cards
#5 Tricky Turnip

- #34/80 l 10INV


Date Reviewed: Dec. 5, 2013

Constructed Rating: 3.5
Limited Rating: 4.0

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Click Here to See All
The Cards of the Day

 

Raijinku

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Hello again my fellow duelists and welcome back to Pojo.com’s Card of the Day! Today we’re continuing the countdown of my picks for the best cards from Invasion Earth. Today’s number five card on the list had a ton of hype going into the set and honestly still does. Let’s see what tricks today’s card has in store for us!

Name: Tricky Turnip
Civilization:
Nature
Type: Creature
Race:
Wild Veggie
Level:
3
Power:
3000
Flavor Text: Not to be outdone by her friend Karate Carrot, Tricky Turnip cast a spell that made herself undiceable. “Because undiceable is WAY better than unsliceable,” she said.
Rarity: Very Rare
Set Number: 34/80 l 10INV
Abilities:

Undiceable- This creature can’t be the target of your opponent’s spells or abilities.

Okay… am I the only one who didn’t notice that Tricky Turnip is a girl? How does one even determine gender roles in the world of vegetables? Don’t even get me started on the birds and the Megabugs speech! This female turnip definitely has some tricks up her sleeve… well, at least one: You can’t target her with spells or abilities.

This is very similar to one of our other friends, King Neptas, except this card comes out two turns sooner. This card has been seeing a lot of recent play in the Light/Water/Nature tempo decks that people easily mistake for Megabugs. Simply being able to go into a turn two Cyber Scamp, turn three Tricky Turnip, turn four Keeper of Laws, a turn five King Neptas, and a turn six General Finbarr is just ridiculous… but it happens!

One of the many reasons that Turnip is good is that your opponent has to answer it with another creature in battle or by blocking it. With a respectable 3000 power at level 3, that’s less likely to occur unless they’re running a tempo deck of their own. They can essentially build up their untargetable board, play a card like Stormspark or Finbarr to get rid of your blocker and then finally go to swing in without any worries about what you may have. In the process, they’re drawing an additional card for each attack they get off…

By itself it’s not a really powerful card, but when you combine it with other creature combos it can get pretty crazy. Another combo that has been seeing play involves playing Tricky Turnip and then Bad Apple. Bad Apple turns the turnip into a corrupted creature, so every time it attacks you get to ramp your mana up an additional card. Of course you can combo it with other fun corrupted effects as well; it doesn’t stop there.

Wizards of the Coast R&D stated that the untargetable mechanic wouldn’t be on a ton of cards, so at least we won’t have to worry about too many more of these guys (or girls) popping up in the near future. Until then though, we have a solid level 3 Wild Veggie that can be a pain to deal with unless you have cards that get by its effect such as: Vile Malvictus, Mark of Kalima, Queen Kalima, Tendril Grasp, or even King Coral. This card is still pretty popular, so expect to see this card at some of the top tables for the months ahead. 

Constructed: 3.50/5.00 (A difficult card to deal with unless you happen to have the “outs” to it.)
Limited: 4.00/5.00 (You pretty much will be needing either a huge blocker/creature or a trowel to deal with this pesky plant!)

I hope you enjoyed today’s review! Stay tuned for number four on the list! Make sure to check out my article on Alter Reality Games every Monday! Until next time my fellow Kaijudo Duel Masters, keep calm and game on!


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