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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 


Image from Wizards Kaijudo site

  Ironvine Dragon

- #59/110 l 7CLA


Date Reviewed: August 23, 2013

Constructed Rating: 3.25
Limited Rating: 2.00

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku

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How's it going my fellow Kaijudo Duel Masters? In case you didn't see the late night preview of the Darkness/Nature Super Rare, Khordia, the Soul Tyrant, make sure you check out Robby Stewart's YouTube page: TheCardAcademyTCG. After all, he was a fellow writer here at Pojo.com. Alrighty, let's get on to today's card: Ironvine Dragon.

Name: Ironvine Dragon
Civilization:
Nature
Type: Creature
Race:
Earthstrike Dragon
Level:
8
Power:
8000+
Flavor Text: "This forest is a place of repose for all Nature creatures, and I am it's keeper. Who are you to set foot in my home?"
Rarity: Very Rare
Set Number: 59/110 l 7CLA
Abilities:
Double Breaker
(This creature breaks 2 shields.)
Coiling Crush-When battling, this creature gets +8000 power.

When I think about this card I immediately think of the KMC in PA where there was some literal slinging of cards took place between Team Peach and Kaijudoscope. I was able the witness the birth of something beautiful and now I know what it means to be "Ironvined".

With that side note out of the way let's take a literal look at the card. It's essentially a non-evolution version of Flamespike Tatsurion. It costs 8 mana and has 8000 power and Double Breaker but if it battle with any creature, whether it's your turn or your opponent's, you gain 8000 power putting this guy up to an astounding 16000 power!

This forces your opponent to use spell removal or a creature with Slayer to be able to take this monstrosity down. Currently it seems that more people are adamant about seeing the benefit of a creature's effects now as opposed to a turn from now. This card has the potential to take down any creature in this game outside of "Infernus the Immolator".

This card works great when paired with cards from the Fire civilization. You could play a card like "Fight!" and treat it as a removal spell with ease. You could play "Overcharge" and attack untapped creatures and this would allow you to trade off with "Infernus the Immolator". You could even run it alongside Steamtank Kryon to allow it to go up to 18000 power and have it gain Fast Attack!

This will likely be an underused card but it has quite the potential and will stay alive as long as you can avoid those "Terror Pits" or bounce spells. Try it out and see if "Ironvining" is right for you! 

Ratings:

Constructed: 3.25/5.00 (It won't be banished by anything except spells and Slayers 99% of the time.)
Limited: 2.00/5.00 (If you can get this card out and keep it out you'll probably win. However there are far too many shield blasts that can deal with Ironvine in Clash.)

I hope you enjoyed this week of reviews and we hope to see you again next week! Make sure to check out my channel for new content including my "Master Commentator" contest video! Until next time my fellow Kaijudo Duel Masters, keep calm and game on!


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