with two days until Friday, we will review a
card that I used to run, and still do in certain
decks that I will get back to later. Today's
card, is Crow Winger.
Race: Beast Folk
This creature gets +1000 power for each water
creature and darkness creature your opponent has
in the battle zone.
The Dark Lords' presence in the Fiona Woods
warped more than just the trees.
Mana Number: 1
Artist: Miho Midorikawa
Collector Number: 50
Set: Survivors of the Megapocalypse
- Nature/Beast Folk
commonly known race in my eyes would be Beast
Folk. Some notable Beast Folk are Bronze-Arm
Tribe and Torcon.. Beast Folk also have
evolutions in the names of Fighter Dual Fang and
Barkwhip, the Smasher.
Okay so it's
definately a weenie. It does have a effect that
could give it a great Cost/Power ratio. But, it
all depends. So here, this is great for evo-bait
Like I said,
its effect could change its ratio.
I've heard of many occasions that this creature
got up to xxxx/xxxxx power. And the main
reason is because many people are beginning to
throw in Darkness and Water into nearly every
deck.. So this creature could get up to very
high status, but it also could get Corile'd
and Terror Pitted. So it's a great card, but
not against the Civilizations that give it power
2.5/5 So there is a reason
that it is underplayed, but that doesn't mean
don't run it. Perhaps try it in a Nature rush
deck for evo-bait for Barkwhip, the Smasher.
Much better here. Try rushing early game and
you may just surprise and annoy your opponent.
Overall: 3/5 I guess I am being a
little nice recently or something because many
of my cards are around 3 lol. So it isn't that
great, but it isn't that bad. Just make sure
you use it correctly and in the right deck.
Well, that is
it for today. Sorry for such a brief review,
but I really need to go to sleep, as I am typing
this at 12:49am Central Time. So 'till next
time, have fun and happy dueling!
forward to an article soon xD.