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Pojo's Dreamblade Mini of the Day


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Zungar Standardbearer

 



Chrysotic Plague



Reviewed January 10, 2007

Constructed: 2.50
Sealed: 3.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating
 


Charninja

Hello fellow dreamers. Sorry we've been out for so long. Don't know what's been going on with the other guys, but I for one have been gorging on eggnog and dreaming of wiis. That's my excuse and I'm sticking to it.

Anyway, drinking habits aside, here we have the latest addition to the Zungar family, Zungar Standardbearer. Big flag, big sword, and come-into-play Skirmish. What's not to like?

Make no mistake, this dude probably is the single best Zungar we have had. 8VV is getting us 4 Power, 8 Defense, and 9 Life. One point less than the Bodyguard and he beats him pretty soundly because he actually has a decent cost-to-stat ratio. Also, even a one-off Skirmish is better than Bodyguard when we are investing anything more than 4 spawn points. The Zungar are finally getting some love.

Thing is... this guy is pretty simplistic. Skirmish is a very overused Valor ability, just like Scare is for Fear or Crit is for Passion. Sure, it's still a very solid power, but it is... boring. The fact that it's only useable once under normal circumstances doesn't help. He is, however, another wonderful CIP piece to use with Baxar and Citadel, and if we ever get an Edgemaker-type ability for CIP abilities... well that would be pretty broken and even if the with it has crappy stats, it will still make a completely new kind of warband thanks to Lockjaw, Buzzclaw... and this dude.

However, that's for the future, assuming we ever actually see such a piece. As it stands, he still has Brighthammer Avenger, Saint of Roses, Whirlwind Dervish, Temple Lion, and Sightless Eunuch to compete with. BHA and Whirlwind Dervish are the main ones to worry about, but Eunuch and Lion do have their supporters as well. The only thing this guy REALLY has going for him is that he's a common, which makes him PERFECT for sealed/limited. This guy will shine brightest in those major tourneys; not in constructed.

So yeah. Not the big bruiser flagship piece I'd have liked to review, like what we all hope World Eater and Pearlthorn Dragon Knight are, but we still got a nice little limited gift here. Deal with it.

Constructed: 3/5 I can think of considerably worse pieces that you could play, but god knows there are so many other good ones out there as well. If your collection is limited, he's a great filler piece until you build up.

Limited: 4/5 The thing that works best in the Standardbearer's favor is his rarity, or lack thereof. He's got pretty nice, solid stats, and an ability that, while not very exciting, is certainly going to be useful by the time you are ready to bring out guys at his point in the spawn curve.

That Guy That Plays DreamBlade

 

Zungar Standardbearer

Ok, new piece review. Sorry I've been away from this since school exam time is kicking up. Today we have a new set from the Plague. Off the back, he has the exact same stats as Whirlwind Dervish. That already makes it a powerful force. Although not as defensive as most Valor pieces, it can still do good in the dreamscape. 4 power is also decent, plus this guy has a power! Not bad for a common. Its nothing new, but its how it is used. Skirmish has seen alot of play, but never as a come into play ability. So how could this be useful?? One idea of mine is to toss it as a 1-of in the Kistune bands that have seen top tables. Being able to throw in an additional movement during the spawn phase can greatly change board position to later shift and strike upon. Besides that, it doesn't have too much of an impact, seeing as it only works once does it make it anymore useful to you. Of course, you could Call it back with Baxar, but there is no real need for Skirmish much in Fear bands, especially for 8 spawn! Another new piece to experiment with should be fun.

Constructed - 2/5 - really only see a good impact in Kistune bands
Sealed - 2.5/5 - kinda hard to tell, but it seems like they're trying to play down on the movement abilities that everyone seems to love too much. Any movement helps!

Artwork - 4/5 - Ardent grew up!!! Now he's a solider with random weaponry
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