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Pojo's Dreamblade Mini of the Day

Warfang Keep
Image from Wizards.com

Warfang Keep

Local and adjacent enemies are worth +1 conquest point when destroyed.

Reviewed February 22, 2007

Constructed: 2.00
Sealed: 1.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

That Guy That Plays DreamBlade


So back again, maybe as a solo mission, out to conquer another piece in the dreamscape. Today we arrive at the Warfang Keep. Its a location, and a rare one at that. It also just happens to be Passion's only 2 drop at the moment. Unfortunately, its three aspect. Now thats not so hard for people playing twin temples, but otherwise, I'd rarely suggest this outside of Mono Passion. Now its effect is to gain a conquest extra per kill local or adjacent to the piece. Not bad for warbands with little movement. Just mow down a field of guys and you may be able to tie up or beat someone that snuck into your back row. I have yet to test it, but I think it sounds better than it actually is because of the fact that aside from winning early turns, it will be hard to make much use out of it as the late game goes on as you will probably disrupt more frequently.

Constructed - 2/5- it seems ok, so try it.
Sealed - No/5 - the more I play sealed, the more I hate when I get locations. Unless its Core set, and you get HBT or PTC, then don't ever play locations.
Artwork - 5/5 - Its one of the best aside from Citadel of Torture in my mind.
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