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Pojo's Dreamblade Mini of the Day

Temple Lion
Image from Wizards.com

Temple Lion
Baxar's War

Reviewed March 8, 2007

Constructed: 3.25
Sealed: 3.40

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

That Guy That Plays DreamBlade


Ok now we go back to Baxar's for another rare piece. Initially I thought this lion would be a great addition to Passion or Madness due to their weak stats as I read the preview for it. Unfortunately in testing, it proved to be underwhelming. With the stats being 4 - 7/7, it has slimmer chances of living than most Valor pieces in general. I honestly would not play this guy in Valor, but using it as a splash type may seem good. 4 is average for the cost, but I would expect him to be an 8/9. In order to see if he is worth it, try him in place of Bodyguards such as Akiza Guardian or Zungar Bodyguard. See which effect helps the most, because it differs from band to band. For Passion bands, I can honestly say Bodyguards are better. However, like yesterday's piece, Madness can couple well with the Lion. Not so cowardly, but in some senses risky. Depends on the playing style I suppose, because the local part of the ability usually means you have to group attack with him to get the most out.

Constructed - 2.5/5 - Underwhelming from my games...
Sealed - 3/5 - Never gotten him in sealed, but I see him being decent
Artwork - 3.5/5 - Cool art, but didn't expect him to be so small

Chen Wan Lee

This is my first Dreamblade review, and hopefully the first of many reviews to come. I honestly hope everyone can benefit from my opinions :)

Today's miniature is Temple Lion. A rare Valor piece from Baxar's War, this miniature deserves quite some attention. First off, it has a casting cost of 8V, putting it right up there with the likes of Brighthammer Avenger, Saint of Roses, Whirling Dervish and Valkyrie Moonrider. The Temple Lion is significantly more vulnerable than most of these, and/or hits for less, although admittedly in the case of the Avenger and Saint, they are not the easiest pieces to utilize.

However, the lack of survivability and average-at-best attack power of this piece is complemented by one of the most interesting team abilities ever; Protect. This basically forces your opponent to destroy your pieces if they want the pieces out of the way, not counting effects like Lure or Expel.
Whats better is that this ability stays that turn even if the Lion bites the dust!

This piece is definately not a solo piece - it was designed with the sole intention of being played with other pieces, especially Madness pieces.
Madness creatures are generally known to have almost no defense but amazing life points, making them difficult to destroy and undisruptable with the Lion. Oddly enough it also combo's well with the previous reviewed piece, Windborne Blademaster, effectively nullifying the Blademaster's negative Blade.

All in all, I think this piece is great in the correct warband (Valor/Madness anyone?), but due to its nature of being a teamplayer, it is situational, in that it really needs an ally to shine.

Constructed: 8/10 if in the correct warband, 7/10 otherwise
Sealed: 7.5/10. Keeping your pieces in the action is important in Limited, but you won't know how effective this would be, as it depends on what you have.

Art: 9/10. Nicely colored and detailed, very oriental.


Temple Lion. One of the first pieces and first rares spoiled when Baxars War was first introduced. Here's what it's about:
Spawn: 8 V
Power: 4
Defense: 7
Life: 7
Ability: PROTECT: Local allies can't be disrupted. If this creature is disrupted or destroyed, local allies can't be disrupted this phase.

Temple Lion can be lined up with other pieces with bodyguard. Which makes the opponent JUST attack that creature before they go after anything else. Lion has solid stats of 7/7. Which is cool because the opponent has to hit 7 just to disrupt. It sucks that the opponent can roll 7 damage and kill him just as easily.
Most of the Bodyguard pieces have near nothing for power, but Lion changes that a bit with 4 dice (the highest being Zungar Bodyguard at 3 Power), so he's at least a solid attacker that helps out your pieces if they are grouped together.
PROTECT is a bit different from Bodyguard in the sense that your opponent can't assign damage to disrupt until Lion is gone, and once Lion is disrupted/destoyed, they can't disrupt anything else. NICE!
This DEFINATELY helps madness, as their defense is LOW, but their life weilds stupid high numbers.
HOWEVER, Protect DOES NOT protect your creatures from being destroyed. This hurts against coupling Lion with Passion pieces and low spawn figures.

Lion definately has a nice ability is you splash him with Madness. I have never used one myself, but I'd use 1, maybe 2 with the grey-based aspect of Madness. Lion seems to do best when he's coupled with mid-priced spawn creatures. Somewhere between the 5-8 spawn range so your opponent can't pick them off as easily.

I don't think the Lion is bad, but I don't think he's outstandingly good either. I think due to Lion having 7/7. The opponent will kill it 99% of the time. So Protect will end up being a one trick pony.
It's a figure who's life expectancy is a bit short for my tastes.


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