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Pojo's Dreamblade Mini of the Day

Baba Yaga's Hut
Image from Wizards.com

Baba Yaga's Hut
Fear
Chrysotic Plague



Reviewed April 25, 2007

Constructed: 4.00
Sealed: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating
 

Duncan Wilson Hey everyone! This is my first review for Pojo, and I hope it's useful, or at least amusing. I haven't been playing for very long, but I've played quite a bit, and I like to think I have a pretty good head for how abilities interact. I hope to put a little bit about what the figure is based on in each review.

Also, hey all you other reviewers! I look forward to talking with you and such, and I have already voraciously devoured all of your reviews and forum chat.

Baba Yaga's Hut - -Duncan Wilson (vorebane LOCATED hotmail PUNCTUATION com)

Baba Yaga was a creepy old witch in Russian fables. She would occasionally kidnap children and eat them, and other times she would help out valiant heroes if they would give her blue roses. In a sweet 'world fables' book I once had, she flew around on a broom with a tin can and some string for a bridle. She scared me. And, she had a cottage with chicken legs. Clearly the Russians know how to scare little children.

Baba Yaga's hut, the Dreamblade mini, is a first in Dreamblade. A walking location. But before we get into the implications of that, let's break down the mini.

It costs 3FF. It wins a scoring cell for you if you have more figures than your opponent in that cell. It moves, for 0 spawn, in the spawn phase.

The figure that just popped into absolutely everyone's head is Genteel Husk, with the venerable dominate, which captures a scoring cell regardless of opposing figures in the same cell. Ol' Chicken Hut's cell claiming ability isn't as strong, but it's cheaper, and far, far more durable. There aren't many things that can take out a location (though there are more of them than there used to be), but 5 or 6 damage to disrupt or kill the Husk is pretty easy to come by. Add that to the fact that when you spawn locations, you spawn them at the front lines, not your spawn row, and it's pretty clear that the Hut can be a lot more useful than Genteel Husk.

Baba Yaga's Hut fits right into Fear. Just an Expel or two can give the Hut a chance to trigger it's ability and tip the scales in your favour if you take the second turn. If you take the first turn, well, you still give your opponent another thing to worry about.

The Hut also ignores one of the major drawbacks of locations - it gets to move around! It gets to move around for free, even! For 0 spawn, it can move one space, regardless of whether you shift or not. This means it can only move one space a turn, and only in the spawn phase, so if either player rolls a 1, no spawn phase occurs and Baba Yaga is stuck with her current view. Being able to move means the Hut can keep up with the battle, and that you don't need to think hard about when or where you put her. Just drive up to the center cell and drop this thing there.

In terms of warband construction, the Hut will obviously work very well with a swarming fear band. It would make a solid addition to an Hiveling band, and would probably do well with the help of a Valor/Fear band to take advantage of skirmish and advance. If you find yourself often focussed on one cell while your opponent spreads across the board, the Hut can help turn that focus from a weakness to a strength.

Scores:
Constructed: 4/5 It does what it does, does it well, and is hard to deal with.
Limited: 3.5/5 If you're pulling fear, this should be a solid choice.
Sculpt: 4/5 It's a nice, solid, piece, and the cottage on the top is very witchy.
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