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Dreamblade Mini of the Day
Reviewed December 04, 2006
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating
That Guy That
Ok so this week starts the 10k superstars week.
These pieces we are gonna be reviewing were part
of warbands making top 8 at the SoCal 10k and
possibly the Seattle 10K (haven't seen that one
yet). Odds are this one will, as this piece has
completely changed the format and replaced
Chessmaster for the most part. Kitsune is an
uncommon 7 drop with very nice stats. 4 - 7/9 is
very good IMO. Now the effect seems broken for
my taste, and may rsult in an errata if it
becomes mainstream even after some sets go by.
Attract can bring any Bloodcut guy 1 cell closer
to her. It doesn't say which direction it must
take, as long as its closer to her. And it can
be from anywhere in the dreamscape as well! Many
players noticed this as a way to abuse a really
expensive piece that isn't Warcharm. That's
right...Brighthammer Avenger. He's Bloodcut.
That, along with Twilight Scout and Clawclan
Scout allow Bloodcut to be a very competitive
warband. That, along with some non Bloodcut
pieces like Pearlthorn Castle and Lunar
Handmaiden can allow for an insane amount of
movement before shift phases can even begin.
This much emphasis brings a whole new aspect to
the game (and makes rolling 1s really annoying).
Go to the Dreamblade main site and take a look
at the 10k finals coverage. You'll be surprised.
I know I still am even after playing against it
multiple times. Behold the best uncommon in this
Constructed - 5/5 - It was the focus point of
Kitsune Rage and Kitsune Beats warbands. Might
as well get a 5 out of 5.
Sealed - 2.5/5 - Depends on the pulls. Clawclan,
Vanguard, and Satyr are all solid, especially
Artwork - 1/5 - For a foxy lady, she's pretty
Welcome, fellow dream lords, to the week devoted
to the stars of the Anaheim Gen Con 10K event.
We're (ideally) reviewing one figure a day, so
check in every morning/early afternoon for them
this week, mmkay?
We start off this week with the chick that is
probably the biggest starlet of the tournament,
Kitsune, the alluring Japanese fox demon.
Before Baxar's War, Passion in general and
Bloodcut in specific was not well liked.
Everything was too sensitive, even though it
could smash face like nothing else. It lacked
movement abilities, which is something that Fear
and Valor had in spades, but now, Kitsune
changes things cosiderably, especially when her
boyfriend, Brighthammer Avenger, gets to
swinging. Add in the fact that she's a pretty
solid figure in her own right as far as stats
and cost are concerned. 7V netting you 4 7|9 is
entirely good, especially for a Valor fig, and
hey, she's even splashable... which for a
Bloodcut band, one would hope for.
Now why is a free attract Bloodcut every spawn
phase good? Well, if it's only one, it really
isn't, but when you've got two or three going,
as well as a Brighthammer going, stuff is gonna
be flung far and wide before the real action
even starts. A lot of the top players took to
playing Kitsune Rage and Kitsune Beats. With the
other movement pieces, such as Pearlthorn
Castle, Twilight Scout, and Scarab Warcharm also
doing some moving, that Avenger will be hitting
very nearly everywhere, and a lot before true
shifting and striking can even actually occur.
That is what is known as EVIL.
Of course, there are a few problems with the
Kitsune based band. So much movement, not quite
that much in the way of real power. There are
only so many times your Brighthammer buddy can
swing in a given turn, and once you're done
there and it's your opponent's turn to strike...
you generally don't have the Defense or Life to
withstand the more popular beaters. Heck, a
Reaper band is probably this thing's worst enemy
on multiple levels, because there isn't much in
the build that can usually take a 6 power
attack, and it just... works out that way.
Of course, the addition of a Virtuous Maiden and
some more general beatsticks (Tlamixec
Battlelord, anyone?) like Ragedrake or whatever
would certainly help the power side of things.
Constructed: 4/5 I fully understand why Kitsune
_______ works so well, but it still isn't a
figure you can just throw in to any old warband.
It is, however, a must for Bloodcut bands and if
you know what your doing, is an excellant
Limited: 3/5 Even if you don't pull many other
Bloodcuts, she's still an entirely good figure
on her stats alone.
spawn phase: attract bloodcut
lets break her down.....shes 7V, has 4 power
(average for valor), 7 defence (pretty nice),
and 9 life (not bad). But you wouldnt use her as
just a vinella in a 10K would you? of course
not. thats where her zero-costing spawn phase
ability kicks in. Attract bloodcut is like, a
moveing perlethorn castle in bloodcut bands, and
works well their.
And thats why it fits so well in bright-hammer
beats- multiple charge sixes in the spawn phase=
constructed: 2/5, but in bloodcut bands, 5/5....
limited: 2or3/5- if you dont get any bllodcut,
sculpt: 1/5- it just plain sucks. it looks like
a doxin on a clown's body
hey1 liked my reviews? have some questions?
e-mail me at firstname.lastname@example.org ,or
find me on pojo's boards as king atlantis!