Antihuman Intelligence ME-PSY-YA – Yu-Gi-Oh! Review
Antihuman Intelligence ME-PSY-YA - #DAMA-EN024
Pendulum Effect - Any card sent to the GY is banished instead, except Monster Cards.
Monster Effect - You can reveal...
Kozmo Dark Destroyer – Yu-Gi-Oh! Ban List Week
Kozmo Dark Destroyer
- #DOCS-EN085
If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by...
Orcustrated Babel – Yu-Gi-Oh! Review
Orcustrated Babel
- #SOFU-EN057
You can activate the effects of “Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original...
Branded Fusion – Yu-Gi-Oh! Card of the Day
Branded Fusion - #SDAZ-EN021
Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your...
Boot Sector Launch – Yu-Gi-Oh! Card of the Day
Boot Sector Launch
- #EXFO-EN053
All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to...
Breaking Down the Yu-Gi-Oh F/L List (Part 3): Forbidden Extra Deck Monsters
Hello Pojo Readers, Crunch$G back again to break down the Forbidden and Limited List. I finally finished the Forbidden Main Deck monsters, but I'm...
Star Pendulumgraph – YuGiOh Card of the Day
Star Pendulumgraph
- PEVO-EN007
Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your...
Yu-Gi-Oh Speed Duel: Battle City Box – Speed Dueling Expanded
Time to enter Battle City for the biggest Speed Dueling expansion yet. Hello Pojo Readers, Crunch$G back here with a rare Speed Duel article...
Lunalight Emerald Bird – Yu-Gi-Oh! Review
Lunalight Emerald Bird
- #LED4-EN046
If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if...
Crystal Clear Wing Synchro Dragon – Yu-Gi-Oh! Card of the Day
Crystal Clear Wing Synchro Dragon - #LED8-EN005
1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster - Once per turn, when your opponent activates...