I've been thinking about Prop 15 and 2T and thought about it. The purpose of
it was so people wanted to use EVOLUTIONS (hint, hint) right? So why don't
Wizards undo the rule about one evolution per turn? I mean it's so simple!
You can get out big HP evolutions fast so the basics actually survive. That
or they undo the 1 enegry per turn... (wait Hitmonchan with 3 energy on turn
one... Never mind)

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