This deck is named after the Energizer Battery. It's intended as a sort of
pun. If you don't get it think of the Energizer Battery slogan. *grin* I'll
explain this decks stratedgy and what the cards are for. But first here's
the deck:

Pokemon:12

4x TR's Zapdos
2x TR's Snorlax
3x Scyther
3x Electabuzz

Energy:29

26x Electric Energy
3x  Double Colorless Energy

Trainers:19

3x Super Energy Removal
4x Super Potion
4x Energy Removal
4x Bill
2x Potion
2x Computer Search

Just in case you're not familiar with the japenese cards:



TR's Zapdos
70 HP

(L) Plasma: 20
Effect: Take one lightning energy from your discard pile and attach it to
Team Rocket's Zapdos

(LLLC) Electroburn: 70
Effect: Team Rocket's Zapdos recieves 10 damage for Lightning Energy card
attached to Team Rocket's Zapdos

Retreat Cost: (CC)
Weakness: none
Resistance: Fighting -30





TR's Snorlax
90 HP

Pokemon Power: Restless Sleep
If Team Rocket's Snorlax recieves damage while it is asleep (even if Snorlax
is Knocked Out), give twenty damage to the defending pokemon.

(CCC) Fall Down: 30
Effect: After doing damage, Team Rocket's Snorlax is now asleep.

Rereat Cost: (CCCC)
Weakness: Fighting
Resistance: Psychic

    This deck's stratedgy is attack fast with Zapdos, use Plasma. You can
use SER on the second turn when your opponent is laying down energies on a
certain pokemon, then use Plasma to get your energy back! You can also use
Electroburn. Then next turn after you use Electroburn, with your four
energies, superpotion. Minus forty from you and discard on energy. Then use
plasma to get your energy back. You can also do this with computer search.
    Snorlax can attack okay and will make your opponent think twice about
attacking because of his pokemon power after he attacks.

The cards:

TR's Zapdos: 70 Hp, 20 for 1 energy, and this guy fears no ER. Use plasma to
get energy back. We have a first turn Ko'd Squirtle without PlusPowers for
the very first time. This guys will eat weak to electric guys for breakfast.

TR's Snorlax: 90 HP and Fall Down can get the job done. Could be a possible
staller because of his Pokemon Power after he attacks or is asleep.

Electabuzz: Duh, no brainer here <scratches head>, thundershock and then
Thunder punch for 30 or 40. Pokemon with weakness to lightning are terrified
of this guy. He fears no Blastoise.

Scyther: All pokemon with resistance to electricity are weak to plant. And
they are all fighting which is good for Scyther because of resistance.

These cards can't be used in American until Gym Leaders 2 comes out.



P.S. Scott, do you think this a good deck? Do you think it's a good
stratedgy? If you think it has potential e-mail me

C-Man
gyarados@mac.com