Hi, Mewbot again, Mew's sleeping, so he won't be helping me now. In this
case, I'm talking about kazam stall...here goes the fix

Pokemon-13
4 MP mewtwo
3 kangashkan
3 Fossil Magmar
2 drowzee (base)
2 TR Machop

Energy-24
12 psy
8 fire
4 DCE

Trainers-22
3 Gambler
2 MR Fugi
4 GOW
3 comp. search
2 itemfinder
3 goopgas
3 Bill
2 switch

ok, come on. Don't rant about how bad Drrowzee and Machop are by themselves,
but it's just metagame, people! Like I said, I want to make non-archetype
counters for the archetypes!!! Kanga is for the psychic assault, and chansey.
Mewtwo + GOW = dead alakazam, so that's why I put in 4 of each. Goopgas is
for mime, kazam, and those annoying pests, and Drowzee is for confusion (I
wanted to keep it to 2 colors). Machop hits those colorless damage hogs like
chansey. I put in a few bills, for mild drawing, and in case you have to
stall, gambler, or suck up lots of energies with Mewtwo, switch, and fugi.

Good luck, and wait for next time when I cover DarkVile

                                                        Devin AKA Mewbot
                                                        Radish149@aol.com

P.S. Don't be surprised if I don't have many things posted, cause I'm going
on a trip and might not have a phone line for a week.