Yo, its Zachstoise. I just bought pojos march issue and found it had Gym
1 Spoilers. I'll just write about some of the better cards I encountered.
    1. Probably the best one I ran into was Removal Prohibitation Gym.
It stated that whenever either player uses Energy Removal or Super Energy
Removal they must discard 2 other cards from their hand.(This card stays in
play for the rest of the game. If another Gym is played this card is
discarded.)
   This will have a major impact on a lot of decks. Especially E. Denial. It
won't hurt the first couple of times you use E.R.s, but you'll soon either
run out of cards in your hand, or you need the cards in your hand. This will
also help decks that rely on big, energy sucking monsters such as Charizard.
Just imagine discarding 3 cards to Remove one energy card from one of your
opponents pokemon, or discarding four to remove 2 of your opponents energy
cards.
    2. Erikas Dratini and Dragonair.Erikas Dratini-40HP,no
weakness,resistance to Psy,1 retreat,Power-Whenever a basic pokemon does 20
or more damage to Erika's Dratini it is reduced to 10 damage,Attack-Tail
Attack-10+ Flip a coin. If heads this attack deals and extra 20 damage.This
can slow haymakers down big time. Since no Haymaker Pokemon can do more than
10 to it. But the ever growing Wiggly Haymaker can kill it easily.
     Erikas Dragonair-Evolves from Erikas Dratini,80HP,2 retreat,no
weakness,resistance to Psy, First Attack-Blizzard-30 Flip a coin. If heads
10 to all defenders bench Pokemon, if Tails 10 to all your bench pokemon:3
Colorless,Second Attack-Lead-no damage-Shuffle both Erikas Dragonair and the
defending pokemon back into the players respective deck:4 Colorless Energy.
A colorless Blizzard move-Awesome- and it can use D.C.E.. Lead is an okay
move but takes some thinking. I'd just use Blizzard until its almost dead
and then use Lead to get rid of the damage and reuse him. Or you could Gust
of Wind out that big, powered up,harditting Evolution and Lead it back into
its deck.
   3.Energy Circulate-Choose as many basic energy cards attached to 1 of
your pokemon, then return them to your hand. Unfortunately Scott didn't
think to much of this card, but it has its uses. Lets say your playing your
Raindance and youv'e been wrecking your opponent with Articuno's Blizzard
and they send out Mr. Mime. You can't get any more Water Energies. Well, you
could use Energy Circulate take two water energy cards of Articuno and place
them on your energyless Lapras. Retreat Articuno and boom Mr. Mime is gone
in three seconds.
Or this would work to keep the energy off a dying poke that can't attack.
Thats only a few but I am gettin tired so Maybe I'll write more later.

-Zachstoise

Email at zacharybrockway@hotmail.com










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