Hey all.  It's Talon.  Today all I have to say is that (mostly) the only way
to win is speed.  Let me spell that out for you S-P-E-E-D.  In other words,
you need basics.  I'm not saying you need some all the time (Rain Dance, has
evolutions, but still good), but you do need at least some of the Haymaker
basics in your deck.  Every, I repeat, every type has at least one Pokémon
capable of "Haymaker" - like qualities.  If you guys haven't heard,
"Haymaker" Pokémon have at least 70 Hp, are basic, and have a one energy
attack.  Let me list out some "Haymaker" Pokémon.

Fighting:
Hitmonchan

Electric:
Electabuzz

Water:
Lapras

Fire:
Fossil Magmar

Psychic:
Jynx, Promo Mewtwo

Grass:
Scyther

Let's look at a basic "Haymaker" deck:

4 Electabuzz
4 Hitmonchan
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Fighting
11 Electric

You can modify that with any combination:

Fire/Water:

4 Fossil Magmar
4 Lapras
4 Scyther (Utility tool, stays in all Haymakers)
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Fire
11 Water

Fire/Psychic

4 Promo Mewtwo
4 Fossil Magmar
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Psychic
11 Fire

Fire/Electric

4 Fossil Magmar
4 Electabuzz
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Fire
11 Electric

Fire/Fighting

4 Fossil Magmar
4 Hitmonchan
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Fighting
11 Fire

Fire/Grass:

4 Fossil Magmar
4 Chansey
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Grass
11 Fire


Water/Electric:

4 Electabuzz
4 Lapras
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Water
11 Electric

Water/Fighting:

4 Lapras
4 Hitmonchan
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Fighting
11 Water

Water/Psychic:

4 Lapras
4 Promo Mewtwo
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Psychic
11 Water

Water/Grass:

4 Lapras
4 Chansey
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Grass
11 Water

Psychic/Electric:

4 Promo Mewtwo
4 Hitmonchan
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Psychic
11 Electric

Psychic/Fighting:

4 Promo Mewtwo
4 Hitmonchan
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Fighting
11 Psychic

Psychic/Grass:

4 Promo Mewtwo
4 Chansey
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Grass
11 Psychic

Electric/Grass:

4 Electabuzz
4 Chansey
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Grass
11 Electric

Fighting/Grass:

4 Hitmonchan
4 Chansey
4 Scyther
4 Gust of Wind
3 Bill
4 Energy Removal
4 Super Energy Removal
2 Professor Oak
4 Plus Power
4 Double Colorless
12 Fighting
11 Electric

So, in conclusion, I think that no matter what type is played in your area,
you can take a Haymaker variant and win with it.

Thanks,
Talon

Questions? Comments? E-mail me at <A HREF="TalonHawk2@aol.com">TalonHawk2@aol.
com</A>.