Can't decide which is better: Scyther or Rocket's Scyther, here my
thoughts on each of the two free-retreating and Fight-resisting bugs.

* = Trash it  ** = Don't play it too much  *** =  Just fine  **** = Keep
it around ***** = Use it in every game!

Card Name: Scyther
HP: 70
Attacks:  #1:  G Swords Dance (During your next turn, Scyther's Slash
does double damage) #2: CCC Slash 30
W: R
R: F -30
RC: none

My thoughts: Hey, they are lots of free retreating Pokemon out there,
but have you ever heard of SWITCH???? Fight-resistance is nice, but
there are lots of others with this trait. But Scyther seems to pack the
most wallop of the group. But, since the appearance of Blaine's
Arcanine, I suggest not using him against a Fire deck, because Blaine's
Arcanine is very likely to pop up.

Rating: *** (B's Arc bait. Dark Muk's its worst nightmare)


Card Name: Rocket's Scyther
HP: 60
W: R
R: F -30
RC: none

Attacks: #1: G Shadow Images (If Rocket's Scyther is attacked, your
opponent flips a coin. If tails, that attack does nothing. This effect
continues until Rocket's Scyther takes damage (or it is Benched)  GCC
Blinding Scythe 50

My thoughts: Shadow Images can be useful. If you're Heat Tackled,
Embered, or any attack that does 60 damage or more to Rocket's Scyther,
he has a 50% chance of surviving. Blinding Scythe does less damage on
turn 2 though. Lower Hp is a downer

Rating: ***1/2 (Avoids enemy attacks. Would have gotten a higher mark if
it did more damage and had more HP. Good job, WOTC)