With everyone talking about trapper, trapper, trapper, no one has seen the
real power of Gym-Heroes. I'm talking about a few killer decks, like Flytrap.
Here's my Flytrap deck.
------------------------------------------------------------------------------
--------------------------------------------
Pokemon-21
4 Erika's Bellsprout lv12
3 Erika's Weepinbell lv30
3 Erika's Victreebel

3 Venonat
2 Venomoth

2 Pinsir

2 Scyther
2 Rocket's Scyther

Energy-21
17 Grass
4 DCE

Trainers-18
4 Bill
3 Oak
4 Pluspower
2 Itemfinder
3 C Search
2 Celedon Gym (or no ER gym), chaos gym when it comes out.
------------------------------------------------------------------------------
-------------------------------------------
Here are the spoilers for the cards-

Bellsprout-40 HP, 1 retreat
G-poisonpowder-10-flip, heads-poison (or Confuse, if Wizards screws up again)
:)
GG-Vinewhip-30

Weepinbell-70 HP, 2 retreat
GC-Poison sleep-Defender is asleep and poisoned
GGC-Vinewhip-40

Victreebell-80 HP, 2 Retreat
Pokepower-Fragrance Trap-once per turn, flip a coin. If heads, switch
defending pokemon with a benched poke of your choice
GGG-Razor Leaf-50

TR Scyther-60 HP, 1 Retreat
G-Shadow Images-When the opponent attacks, they flip a coin. If tails, the
attack does nothing. Either way, the effect of Shadow Images dissapates after
the opponent attacks.
GCC-Scythe-40

Celedon Gym-once per turn, you may discard a grass energy from one of your
grass pokemon to cure it of all status effects.

No ER gym-No one can use ER or SER unless they discard 2 cards with it.

All pokemon have Fire weakness, and Scy has resistance to Fighting
------------------------------------------------------------------------------
--------------------------------------------
Strategy-Start with Scy or Tr scy, if you have. Play a nice back-and-forth
game, until you get out Victreebell. If you get Weepinbell, switch him in to
fight. Then, get out a couple of bells, and fragrance trap as a GOW
alternative, to get quick KOs. If the opponent is getting low on cards, just
lure in energyless pokemon with high retreats. When they get energy, just
trap in another one. If the game works out as planned, either trap in pokemon
for Scy, TR scy, Bell, or Venomoth bait (with the DEVASTATING status
effects), or trap in pokemon with high retreat costs. Either way, it will
work like this.

If you go offense, trap in pokemon to clean the prizes or the bench

If you go defense, trap in high retreat or energyless pokemon, and when they
get energy, do it again to make them squirm, and eventually clean their deck.

Well, there's my Flytrap. This deck is very devastating, and I'm looking
forward to getting those cards to cause real devastation.

C ya next time, and I'm looking forward to playtesting this deck.

                                                    Mewbot
                                                    Radish149@aol.com