Good day to all trainers....  Well after a hard fought battle at the Long
Beach, CA. - STS and in the midst of preparing for the 15 trainer card limit
ruling that may be coming from WotC very shortly, I have come up with and
play tested my trainer disruption deck, I like to call "Hay Fever Headache".
With the possibility of quantity of trainer card limits, the trainer cards
that each person selects for their decks become even more important, The
thing I like the most about this deck is that it uses and abuses cards from
all of the different card sets.  Here is the deck listing with strategy to
follow:
Pokemon ~ 18
2 - Erika's Dratini (GH)
4 - Psyduck (F)
3 - Dark Golduck (TR)
2 - Oddish (J)
2 - Oddish (TR)
2 - Dark Gloom (TR)
3 - Dark Vileplume (TR)

Trainers - 15
3 - Pokemon Breeder (B)
2 - No Removal Gym (GH)
2 - Nightly Garbage Run (TR)
2 - Energy Search (F)
2 - Potion (B)
2 - Computer Search (B)
2 - Boss' Way (TR)

Energy - 27
4 - Potion
2 - Full Heal
10 - Psychic
11 - Grass

The strategy is to get out an Oddish on your bench that you can
evolve into Dark Vileplume as quickly as possible, with the aid of the Boss'
Way, Computer Search and Pokemon Breeder.  If you get the Breeder or Boss'
way in your opening hand, I like to use Computer search for the No Removal
Gym and play it before I evolve, this is future energy protection if
Vileplume should get knocked out.  Since WotC still has refused to issue
Errata for Vileplume and other misprints, a mix of both the Holo/Non-Holo
versions of this card would work to your advantage for weakness purposes.  I
can either start play with Erika's Dratini, The Basic Pokemon Staller, or
Fossil Psyduck that, with a psychic energy attached, acts as a mini
Vileplume with it's Headache attack.  With the possibility of the inability
of playing trainer cards myself, the potion energy should keep you Dratini
and Psyduck from being knocked out to quickly and as well the full heal
energy can and will assist in the case you pokemon should be confused if you
use Dark Gloom's "Pollen Stench" pokemon power.  Of course every deck
requires a heavy hitter and you get this with either Dark Golduck with Super
Psy - 50 Damage or Dark Vileplume with Petal Whirlwind - a possible 30 - 90
damage.  The funniest thing about this deck is Psyduck/Golduck chain,
because they use the psychic energy for their attacks, and you would not
believe how many trainers mistake them for psychic pokemon.  The down falls
to this deck are 1) Psyduck vs. Electabuzz, this is the reason that you much
rather start out the match with Dratini. 2) Fossil Muk and his pokemon
power, but this is such an under used, under appreciated card at most
tourney's, it has not been a problem.  With this being my first submission
of a TCG deck strategy, Thanks for taking the time to read and please feel
free to e-mail me with comments and/or criticism at RainbowTrainer@AOL.com

Sam - The Rainbow Trainer