Okay, here's my first combo for all you evil Psychic Pokemon abusers
that'll make you feel giddy! Fossil Gengar and Sabrina's Gengar!

First, the vital stats of each of the Pokemon.

Gengar
Stage 2 Pokemon
HP: 80
Type: Psychic
Weakness: None
Resistance: Fighting -30
Retreat: C
Pokemon Power: Curse - Once during your turn (before you attack), you
may move 1 damage counter from one of your opponent's Pokemon to another
(Even if  it
would Knock Out that Pokemon). This power can't be used if Gengar is
Asleep,
Confused, or Paralyzed.
Attacks:
[PPP] Dark Mind - If your opponent has any benched Pokemon, choose one
of them and this attack does 10 damage to it. (Don't apply Weakness or
Resistance for Benched Pokemon.)

Sabrina's Gengar
Stage 2 Pokemon
Type: Psychic
Weakness: None
Resistance: Fighting -30
Retreat: C
Attacks:
[P] Pain Amplifier - Put a damage counter on each of your opponent's
Pokemon that already has any damage counters on it.
[PPP] Call of the Night - Unless this attack Knocks Out the Defending
Pokemon, flip 2 coins.  If both of them are heads, your opponent
shuffles his or her Active Pokemon and all cards attached to it into his
or her deck.

Can we say ouch? Curse and Pain Amplifier is EVIL! You move a Damage
Counter to a Pokemon that doesn't have one, then Pain Amplifier. Giving
3 or 4 turns, your opponent will be sprouting damage out the WAZOO! This
is especially handing against other types of Psychic decks. Can we say
Anti-Alakazam anyone? ;) The only real problem with this combo is that
it relies on two Stage 2 Pokemon, so be sure to bring LOTS of Pokemon
Breeders and Traders to get them vile Ghosties out! A few Potions and
Super Potions will help keep Sabrina's Gengar going strong long enough
to seriously cripple the opponent too, so be sure to put a few in to
make sure the Ghost Pokemon don't wind up dead yet again.

Tell next time, adios!
- Ken @ lleveille@sympatico.ca