Most of us know the general placement for the term "profit" is in our
money. But think about it and it is applied in the Poke'mon card game
and most other card games.

Profit is defined as what is gained from giving or selling something. If
I sold an item worth $10.00, for $15.00, I gain a profit of 5.00. A
Poke'mon card example is Dark Golduck's Third Eye. You lose one energy,
but you gain two cards, giving you a profit of one card.

Trainers like Bill and Challenge! are pretty much total profit. Even
though you may lose that one card, it's purpose is to give you cards, so
there is no loss.

E.R. and S.E.R. may gain you a profit of a turn without damage or
forcing your opponent to put on one more energy that they wanted to
save, but once Gym Heroes comes, you may want to reconsider.

Removal Prohibition Gym, once in play, makes sure no one plays an E.R.
or S.E.R. without discarding two other cards from their hand. If you got
an E.R. dependent deck, this will cause loss instead of profit.

How, you ask, can I lose instead of gain with E.R.? Well then lets make
a scenario: Your deck is a stall full of E.R.'s and S.E.R.'s. It's your
turn and you pull a Bill. You play it and pull up two more Bills. You
use those and pull 3 E.R. and an S.E.R. 'What luck!' you think, but your
opponent played a R.P.G. last turn. Your opponent also has a full bench
with big hitters, nearly full of energy. You play E.R. to get rid of an
energy on his Charizard, but you discard the other E.R.'s from it.

Your opponent may have lost one energy but you lost two perfectly good
cards. This ends up as a profit and an advantage to your opponent and
not yourself. Those two cards could also have been your decks big hitter
or a trainer that could have lead to your victory, but no. They end up
in the discard.

These are just examples to take into concideration, to encourage you to
concider a good profit or a big loss in your next match.

tcg_master_2000

E-Mail: tcg_master_2000@yahoo.ca