Ok as we all kno rocket is coming out soon and by browsing the spoilers i
have found a the good abd bad of the rocket set. First of all all the rocket
pokemon have horrible hp I look at Bad Alakazam 4 example 60?! for a stage
2?! For crying out loud a growlithe has the same hp and he is a uncommon
basic that isnt a wall (i.e Onix) and bad blastoie he has some fantastic
attacks but his hp is crappy. Ok lets get to my article. Note all
translation come from edo and a book I have. Note:I left out the slowpoke
line cuz i can only type so much in one e mail.MY COMMENTS WILL BE IN ALL
CAPS AND RATINGS FROM 1-5 WILL BE GIVEN ON EVERY CARD to argue with me im at
y2ace_14@hotmail.com and on gooey under ace99

Charmander
Type:  Basic Fire Pokemon
LV.9      HP 40
[Pokemon Power]  Receive Warmth
  Effect: Once during your turn (before your attack), you may
    move 1 R Energy card attached to 1 of your Pokemon and
    attach it to this Pokemon.  This power can't be used if this
    Pokemon is Asleep, Confused or Paralyzed.
R:   Flame Tail:   20
-C        Retreat
W         Weakness
No. 004 (Common)
HMMMM NOT BAD LIKE A FIRE MACHOP WITH A POWER BUT ONCE AGAIN HIS HP IS
CRAPPY HE GETS A 3 BEING AVERAGE

Evil Charmeleon
Type:  Stage 1 Fire Pokemon (Evolves from Charmander)
LV.23     HP 50
CC:   Tail Attack:   20
RRR:   Fireball:   70
  Effect:  Flip a coin.  If tails, this attack does nothing.  If
    heads, discard 1 R Energy card attached to this card.  (If
    you can't, this attack does no damage).
-CC       Retreat
W         Weakness
No. 005 (Uncommon)
3 FIRE AND A CHANCE? OF HITTING NO THANK YOU RATING BETTER THAN HIS
COUNTERPART AGAINST MIME THOUGH:2


Evil Charizard
Type:  Stage 2 Fire Pokemon (Evolves from Evil Charmeleon)
LV.38     HP 80
C:   Nail:   10
RR:   Repeating Fireball:   50x
  Effect:  Flip a coin for each R Energy card attached to this
    Pokemon.  This attack does 50 damage times the number of
    heads.  Then, discard 1 R Energy card attached to this
    Pokemon for each heads.  (If you can't, this attack does no
    damage.)
-CCC      Retreat
W         Weakness
F         Resistance (Damage -30)
No. 006 (Rare Hologram)
UGH!!! ANOTHER CRAPPY CHARIZARD NAIL? ONLY 10 FOR CRYING OUT LOUD HE IS A
STAGE 2 HE CANT DO WHAT A RATTATA CAN AND FIREBALL BITES TOO RATING:3

Squirtle
Type:  Basic Water Pokemon
LV.16     HP 50
CC:   Shell Attack:   20
-C        Retreat
L         Weakness
No. 007 (Common)
FINALLY ONE GUY THAT HAS A HIGHER HP THAT HIS NORMAL COUNTERPART AND IN MY
OPINION BETTER ATTACKS TOO RATING:3

Evil Wartortle
Type:  Stage 1 Water Pokemon (Evolves from Squirtle)
LV.21     HP 60
W:   Double Slap:  10x
  Effect:  Flip 2 coins.  This attack does 10 damage times
    the number of heads.
WC:   Revenge
  Effect:  During your opponent's next turn, if the opponent
    attacks and does damage to this Pokemon (even if this
    Pokemon is Knocked Out), do the same damage to the attacking
    Pokemon.  (Others effects of the attack are not applied.)
-C        Retreat
L         Weakness
No. 008 (Uncommon)
I TOOK ONE LOOK AT THIS CARD AND IT LOOK CRAPPY BUT ON CLOSER INSOPECTION IT
IS A DECENT CARD  REVENGE WILL STOP BUZZ IN ITS TRACK DOING THE SAME TO HIM
AS HE DOES SO KO TO U MEANS 60 TO HIM RATING:3.5


Evil Blastoise
Type:  Stage 2 Water Pokemon (Evolves from Evil Wartortle)
LV.28     HP 70
WW:   Hydro Cannon:   30+
  Effect:  Does 30 damage plus 20 more damage for each W Energy
    attached to this Pokemon but not used to pay for this
    attack's Energy cost.  You can't add more than 40 damage in
    this way.
WCC:   Rocket Tackle:   40
  Effect:  This Pokemon does 10 damage to itself.  Flip a coin.
    If heads, during your opponent's next turn, prevent all
    damage done to this Pokemon.  (Any other effects of attacks
    still happen.)
-CC       Retreat
L         Weakness
No. 009 (Rare Hologram)
WHY OH WHY DOES HIS HP HAVE TO BE SO LOW ONE PUNCH AND A PLUS WOULD KILL HIM
  BUT  HE IS TERRIFIC 70 DAMAGE FOR 4 WATER AND HIS ROCKET TACKLE IS GOOD
ALSO. RATING:4.5


Rattata
Type:  Basic Colorless Pokemon
LV.12     HP 40
[Pokemon Power]  Evil Prank
  Effect: Once during your turn (before your attack), you may
    choose 1 of your Prizes, and switch it with the top card of
    your deck (don't look at either card).  This power can't be
    used if this Pokemon is Asleep, Confused, or Paralyzed.
C:   Quick Attack:   10+
  Effect:  Flip a coin.  If heads, this attack does 10 more
    damage.
          Retreat
F         Weakness
P         Resistance (Damage -30)
No. 019 (Common)
STICK WITH THE ORIGINAL RAT ON THIS ONE RATING:3

Evil Raticate
Type:  Stage 1 Colorless Pokemon (Evolves from Rattata)
LV.25     HP 50
CC:   Bite:   20
CCC:   Hyper Fang:   50
  Effect:  Flip a coin.  If tails, this attack does nothing.
-C        Retreat
F         Weakness
P         Resistance (Damage -30)
No. 020 (Common)
ONCE AGAIN STICK WITH THE ORGINAL RATING:3

Ekans
Type:  Basic Grass Pokemon
LV.15     HP 50
C:   Bite:   10
GG:   Poison Sting:   20
  Effect:  Flip a coin.  If heads, the Defending Pokemon is now
    Poisoned.
-C        Retreat
P         Weakness
No. 023 (Common)
NOT BAD ACTUALLY NICE MOVES AND NOT THAT COSTLY RATING:3.5

Evil Arbok
Type:  Stage 1 Grass Pokemon (Evolves from Ekans)
LV.25     HP 60
GG:   Shock Eye
Effect:  Choose 1 of your opponent's Pokemon.  This attack does
   10 damage to that Pokemon. (Don't apply Weakness and Resistance)
   Until the end of your opponent's next turn, that Pokemon
   cannot use any Pokemon Powers.
GGG:   Poison Mist:   10
Effect:  The Defending Pokemon is now Poisoned.  This attack does
   10 damage to each of your opponent's Benched Pokemon.  (Don't
   apply Weakness and Resistance for Benched Pokemon.)
-CC       Retreat
P         Weakness
No. 024 (Rare Hologram)
UGH JUST STOP EVOLVING AT EKANS UNLESS U PLAY A WEIRD GRASS BENCH DISRUPTER
HIS 2ND ATTACK IS GOOD BUT HE NEEDS A LITTLE MORE FIREPOWER.

Zubat
Type:  Basic Grass Pokemon
LV.9      HP 40
C:   Crash:   10
GC:   Bite:   20
          Retreat
P         Weakness
F         Resistance (Damage -30)
No. 041 (Common)
HE BITES LITERALLY STICK WITH THE ORGINAL. RATING:2.5

Evil Golbat
Type:  Stage 1 Grass Pokemon (Evolves from Zubat)
LV.25       HP 50
[Pokemon Power]  Sneaky Bite
  Effect:  This power is only used once when this card is put into
    play from your hand play from your hand.  Choose 1 of your
    opponent's Pokemon.  This power does 10 damage to that
    Pokemon.  (Don't apply Weakness and Resistance).
GG:   Impulsive Leap
  Effect:  Choose 1 of your opponent's Pokemon.  This attack
    does 20 damage to that Pokemon.  (Don't apply Weakness and
    Resistance).
          Retreat
P         Weakness
F         Resistance (Damage -30)
No. 042 (Rare Hologram)
HIS INST SO BAD HIM AND EVIL ARBOK WOULD MAKE A NICE GRASS BENCH KILLER

Oddish
Type:  Basic Grass Pokemon
LV.21     HP 50
G:   Sleep Powder
  Effect:  The Defending Pokemon is now Asleep.
G:  Poisonpowder
  Effect:  The Defending Pokemon is now Poisoned.
-C        Retreat
R         Weakness
No. 043 (Common)
BETTER THAN THE ODISH WE HAVE NOW. RATING:3

Evil Gloom
Type:  Stage 1 Grass Pokemon (Evolves from Oddish)
LV.21     HP 50
[Pokemon Power]  Foul Pollen
  Effect:  Once during your turn (before your attack), you may
    flip a coin.  If heads, your opponent's Active Pokemon is
    Now Confused.  If tails, your Active Pokemon is Confused.
    This power can't be used if this Pokemon is Asleep, Confused,
    or Paralyzed.
GG:   Poisonpowder:   10
  Effect:  The Defending Pokemon is now Poisoned.
-CC       Retreat
R         Weakness
No. 044 (Uncommon)
POWER AINT THAT BAD NEITHER IS HIS ATTACK GOOD WITH SNORLAX BUT WHO USES
HIM? RATING:3

Evil Vileplume
Type:  Stage 2 Grass Pokemon (Evolves from Evil Gloom)
LV.29     HP 60
[Pokemon Power]  Allergy Pollen
  Effect:  While this Pokemon is in play, neither player may
    play Trainer cards.  This power stops working while this
    Pokemon is Asleep, Confused or Paralyzed.
GGG:   Flower Whirlpool:   30x
  Effect:  Flip 3 coins.  This attack does 30 damage times
    the number of heads.  If you flip 2 or more heads in this way,
    this Pokemon is now Confused.
-CC       Retreat
R         Weakness
No. 045 (Rare Hologram)
DEAR LORD THIS GUY WILLSTOP MOST DECKS IN THEIR TRACKS BUT THE ONLY THING IS
U HAVE TO USE TRAINSER TO GET HIM OUT FAST ENUFF RATING:3.5

Diglett
Type:  Basic Fighting Pokemon
LV.15     HP 40
F:   Ground Dive
  Effect:  Choose 1 of your opponent's Pokemon.  This attack
    does 10 damage to that Pokemon.  (Don't apply Weakness and
    Resistance).
FC:   Scratch:   20
          Retreat
G         Weakness
L         Resistance (Damage -30)
No. 050 (Common)
NOT BAD GROUND DIVE IS ACTUALLY DECENT RATING:3


Evil Dugtrio
Type:  Stage 1 Fighting Pokemon (Evolves from Diglett)
LV.18     HP 50
[Pokemon Power] Pit Trap
  Effect:  Whenever your opponent retreats a Pokemon, he or she
    flips a coin.  If tails, this power does 20 damage to that
    Pokemon (Don't apply Weakness and Resistance).  This power
    stops working while this Pokemon is Asleep, Confused or
    Paralyzed.
FF:   Push Over:   20+
  Effect:  Your opponent flips a coin.  If tails, this attack
    does 20 more damage.
-CC       Retreat
G         Weakness
L         Resistance (Damage -30)
No. 051 (Rare Hologram)
OK BUT I WOULD STICK WITH THE REG DUGTRIO POWER IS NICE FOR A STATUS DECK
THOUGH. RATING:3.5

Meowth
Type:  Basic Colorless Pokemon
LV.10     HP 40
CC:   Coin Toss
  Effect:  Flip a coin.  If heads, choose 1 of your opponent's
    Pokemon.  This attack does 20 damage to that Pokemon. (Don't
    apply Weakness and Resistance).
-C        Retreat
F         Weakness
P         Resistance (Damage -30)
No. 052 (Common)
I THOUGHT MEOWTH WAS TEAM ROCKETS HEAD GUY WHAT HAPPENED? RATING:2

Evil Persian
Type:  Stage 1 Colorless Pokemon (Evolves from Meowth)
LV.28     HP 60
C:   Attract
  Effect: Your opponent must have a Benched Pokemon in order for
    you to use this attack.  Flip a coin.  If heads, choose 1 of
    your opponent's Benched Pokemon and switch it with his or her
    Active Pokemon.  (If your opponent has no Benched Pokemon, you
    can't use this attack.)
CC:   Poison Claw:   10
  Effect:  Flip a coin.  If heads, the Defending Pokemon is now
    Poisoned.
          Retreat
F         Weakness
P         Resistance (Damage -30)
No. 053 (Uncommon)
SAME AS ABOVE RATING:2

Psyduck
Type:  Basic Water Pokemon
LV.16     HP 50
P:   Dizziness
  Effect:  Draw a card.
WC:   Water Gun:   20+
  Effect:  Does 20 damage plus 10 more damage for each W Energy
    attached to this Pokemon but not used to pay for this
    attack's Energy cost.  You can't add more than 20 damage in
    this way.
-C        Retreat
L         Weakness
No. 054 (Common)
NOT BAD NICE ATTACKS AND CAN EVOLVE INTO REG GOLDUCK RATING:3

Evil Golduck
Type:  Stage 1 Water Pokemon (Evolves from Psyduck)
LV.23     HP 60
P:   Third Eye
  Effect:  Discard 1 Energy card attached to this Pokemon in
    order to use this attack.  Draw 3 cards.
PPC:   Super Psy:   50
-CC       Retreat
L         Weakness
No. 055 (Uncommon)
NOT BAD IN A PSY DECK USING REG PSYDUCKS RATING:3


Mankey
Type:  Basic Fighting Pokemon
LV.14     HP 40
C:   Mischief
  Effect:  Shuffle your opponent's deck.
FC:   Anger:   20+
  Effect:  Flip a coin.  If heads, this attack does 20 more
    damage.
          Retreat
P         Weakness
No. 056 (Common)
MUCH BETTER THAN THE JUNGLE MANKEY RATING:3

Evil Primeape
Type:  Stage 1 Fighting Pokemon (Evolves from Mankey)
LV.23     HP 60
[Pokemon Power]  Ferocity
  Effect:  While this Pokemon is Confused, this Pokemon's
    attacks do 30 more damage.
FF:   Violence:   40
  Effect:  This Pokemon is now Confused.
-C        Retreat
P         Weakness
No. 057 (Uncommon)
NICE CARD 70 DAMAGE WITH ONE GOOD COIN FLIP NOT BAD AT ALL GOES GREAT WITH
BAD GLOOM RATING:3.5

Abra
Type:  Basic Psychic Pokemon
LV.14     HP 40
P:   Disappear
  Effect:  Discard all cards attached to this Pokemon, then
    shuffle this Pokemon into your deck.
P:   Psyshock:   10
  Effect:  Flip a coin.  If heads, the Defending Pokemon is
    now Paralyzed.
-C        Retreat
P         Weakness
No. 063 (Common)
BETTER ATTACKS AND HP THAN ORG BUT IF U LIKE A FREE RETREAT STICK WITH THE
BASE RATING:3

Evil Kadabra
Type:  Stage 1 Psychic Pokemon (Evolves from Abra)
LV.24     HP 50
[Pokemon Power]  Material Exchange
  Effect:  Once during your turn (before your attack), you may
    discard 1 card from your hand in order to draw 1 card.  This
    power can't be used if this card is Asleep, Confused or
    Paralyzed.
PP:   Mindshock:   30
  Effect:  Don't apply Weakness and Resistance for this attack.
    (Any other effects that would happen after applying Weakness
    and Resistance still happen.)
-CC       Retreat
P         Weakness
No. 064 (Uncommon)
ATTACKS ARE DECENT STOPS WIGGLY POWER AINT TO SHABBY EITHER.
RATING:3

Evil Alakazam
Type:  Stage 2 Psychic Pokemon (Evolves from Evil Kadabra)
LV.30     HP 60
PPC:   Teleport Blast:   30
  Effect: After damage is done, you may choose 1 of your Benched
    Pokemon and switch it with this Pokemon.
PPP:   Mindshock:   40
  Effect:  Don't apply Weakness and Resistance for this attack.
    (Any other effects that would happen after applying Weakness
    and Resistance still happen.)
-CCC      Retreat
P         Weakness
No. 065 (Rare Hologram)
GREAT CARD 1ST ATTACK WOULD BE GREAT WITH MIME AND EVEN BETTER WITH DOTRIO
FOR MIME FREE RETREAT RATING:4

Machop
Type:  Basic Fighting Pokemon
LV.24     HP 50
CC:   Punch:   20
FCC:   Kick:   30
-C        Retreat
P         Weakness
No. 066 (Common)
I'D RATHER STICK WITH THE ORG RATING:3

Evil Machoke
Type:  Stage 1 Fighting Pokemon (Evolves from Machop)
LV.28     HP 60
FFC:   Drag Out:   20
  Effect:  Your opponent must have a Benched Pokemon in order for
    you to use this attack.  Before damage is done, choose 1 of
    your opponent's Benched Pokemon, and switch it with the
    Defending Pokemon. (Do the damage to the new Defending
    Pokemon.)
FFC:   Speed Slap:   30
  Effect:  If your opponent has any Benched Pokemon, he or she
    chooses 1 of them and switches it with the Defending Pokemon.
    (Do the damage before switching Pokemon.)
-CC       Retreat
P         Weakness
No. 067 (Uncommon)
NICE BENCH DISRUPTER BETTER THAN ORG RATING:3

Evil Machamp
Type:  Stage 2 Fighting Pokemon (Evolves from Evil Machoke)
LV.30     HP 70
FF:   Mega Punch:   30
FFFC:   Throw
  Effect:  Your opponent must have a Benched Pokemon in order for
    you to use this attack.  Shuffle the Defending Pokemon and
    all cards attached to it into its owner's deck.
-CCC      Retreat
P         Weakness
No. 068 (Rare Hologram)
2ND ATTACK IS GREAT BUT COSTLY RATING:4

Ponyta
Type:  Basic Fire Pokemon
LV.15     HP 50
RC:   Fire Arc:   30
  Effect:  Discard 1 R Energy card attached to this Pokemon in
    order to use this attack.
-C        Retreat
W         Weakness
No. 077 (Common)
BETTER HP THAN ORG DEPENDS ON WHAT U LIKE FOR THE ATTACKS TOO
RATING:2.5

Evil Rapidash
Type:  Stage 1 Fire Pokemon (Evolves from Ponyta)
LV.24     HP 60
CC:   Rear Kick:   20
RR:   Flame Pillar:   30
  Effect: You may discard 1 R Energy card attached to this Pokemon
    In order to choose 1 of your opponent's Benched Pokemon.  This
    attack does 10 to damage to that Pokemon.  (Don't apply
    Weakness and Resistance for Benched Pokemon.)
          Retreat
W         Weakness
No. 078 (Common)
OK BUT WOULD RATHER USE AGILITY RATING:3

Magnemite
Type:  Basic Lightning Pokemon
LV.12     HP 40
CC:   Tackle:   20
LC:   Total Magnetism:   10+
  Effect:  This attack does 10 more damage for each Magnemite,
    Magneton and Evil Magneton on your Bench.
-C        Retreat
F         Weakness
No. 081 (Common)
1ST ATTACK IS BETTER THAN THE 2ND

Evil Magneton
Type:  Stage 1 Lightning Pokemon
LV.26     HP 60
CC:   Sonic Boom:   20
  Effect:  Don't apply Weakness and Resistance for this attack.
  (Any other effects that would happen after applying Weakness
  and Resistance still happen.)
LL:   Magnetic Beam:   30
  Effect:  Choose 1 Energy card attached to the Defending
    Pokemon.  Then choose 1 of your opponent's Benched Pokemon.
    Move the chosen Energy card to the chosen Pokemon.  (If
    your opponent has no Benched Pokemon, ignore this effect.)
-CC       Retreat
F         Weakness
No. 082 (Rare Hologram)
NOT BAD BUT HP COULD BE BETTER. RATING:3.5

Grimer
Type:  Basic Grass Pokemon
LV.10     HP 40
G:   Poison Gas
  Effect:  The Defending Pokemon is now Poisoned.
GG:   Sticky Attachment:   10+
  Effect:  Flip a coin.  If heads, this attack does 20 more
    damage, and the Defending Pokemon is now Paralyzed.
-C        Retreat
P         Weakness
No. 088 (Common)
NICE MOVES BUT THAT HP AGAIN....RATING:3.5

Evil Muk
Type:  Stage 1 Grass Pokemon (Evolves from Grimer)
LV.25     HP 60
[Pokemon Power]  Sticky Liquid
  Effect:  While this card is in play, when your opponent
    retreats his or her Active Pokemon, he or she must discard 2
    additional Energy to retreat.  This power stops working while
    this Pokemon is Asleep, Confused or Paralyzed.
GG:   Sludge Punch:   20
  Effect:  The Defending Pokemon is now Poisoned.
-CC       Retreat
P         Weakness
No. 089 (Uncommon)
GREAT POKE POWER HIM AND BAD DUGTRIO RULE 2GETHER ATTACK IS GREAT TOO
RATING:4

Drowzee
Type:  Basic Psychic Pokemon
[Pokemon Power]  Distance Sleep
  Effect:  Only during your turn (before your attack), you may
    flip a coin.  If heads, your opponent's Active Pokemon is now
    Asleep.  If tails, your Active Pokemon is now Asleep.  You
    can't use this power if this Pokemon is Asleep, Paralyzed or
    Confused.
PC:  Nightmare:  10
  Effect:  The Defending Pokemon is now Asleep.
-C        Retreat
P         Weakness
No. 096 (Common)
LIKE GLOOM NICE POKEPOWER WITH SNORLAX BUT WHO USES HIM? ATTACK AINT THAT
BAD RATING:3.5

Evil Hypno
Type:  Stage 1 Psychic Pokemon (Evolves from Drowzee)
LV.26     HP 60
P:   Psy Punch:   20
PPC:   Bench Control:   20x
  Effect:  Your opponent flips a coin for each of his or
    her Benched Pokemon.  This attack does 20 damage times
    the number of tails.  (Don't apply Weakness and
    Resistance.)
-CC       Retreat
P         Weakness
No. 097 (Rare Hologram)
NOT BAD BUT DOES THE DAMAGE GO TO THE BENCH OR THE ACTIVE? RATING:3.5

Voltorb
Type:  Basic Lightning Pokemon
LV.13     HP 40
L:   Speedball:   20
-C        Retreat
F         Weakness
No. 100 (Common)
MUCH BETTER THAN THE ORG NICE FOR ANTI RAIN RATING:3.5

Evil Electrode
Type:  Stage 1 Lightning Pokemon (Evolves from Voltorb)
LV.24     HP 60
C:   Rolling Tackle:   10
LL:   Energy Bomb:   30
  Effect:  Move all Energy cards attached to this Pokemon to as
    many of your Benched Pokemon as you wish. (If you have no
    Benched Pokemon, the Energy cards are discarded instead.)
-C        Retreat
F         Weakness
No. 101 (Uncommon)
ABSOLUTALY BITES RATING:2

Koffing
Type:  Basic Grass Pokemon
LV.12     HP 40
C:   Tackle:   10
GC:   Poison Gas:   20
  Effect:  Flip a coin.  If heads, the Defending Pokemon is now
    Poisoned.
-C        Retreat
P         Weakness
No. 109 (Common)
STICK WITH REG 1 INSTEAD RATING:2.5

Evil Weezing
Type:  Stage 1 Grass Pokemon (Evolves from Koffing)
LV.24     HP 60
GC:   Total Explosion:   20x
  Effect:  This attack does 20 damage times the number of
    Koffing, Weezings and Evil Weezings in play (including your
    opponent's).  Afterward, this attack does 20 damage to each
    Koffing, Weezing and Evil Weezing (including your
    opponent's).

GGG:   Numbing Gas:   20
  Effect: Flip a coin.  If heads, the Defending Pokemon is now
    Poisoned; if tails, the Defending Pokemon is now Paralyzed.
-C        Retreat
P         Weakness
No. 110 (Rare Hologram)
2ND ATTACK IS MUCH BETTER RATING:3

Magikarp
Type:  Basic Water Pokemon
LV.6      HP 30
C:   Splash:   10
WWW:   Waterfall Evolution
  Effect:  Search your deck for a Magikarp Evolution Card, and
    attach it to this Pokemon.  Shuffle your deck afterward.
-C        Retreat
L         Weakness
No. 129 (Common)
MUCH MUCH BETTER THAN THE ORG RATING:3

Evil Gyarados
Type:  Stage 1 Water Pokemon (Evolves from Magikarp)
LV.31     HP 70
[Pokemon Power]  Final Beam
  Effect:  This power is only used when this Pokemon is Knocked
    Out.  Flip a coin.  If heads, this Power does 20 damage times
    the number of W Energy attached to this Pokemon to the
    Pokemon that knocked it out.  This power stops working while
    this Pokemon is Asleep, Confused or Paralyzed.
WWW:   Freeze Beam:   30
  Effect:  Flip a coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-CC       Retreat
G         Weakness
F         Resistance (Damage -30)
No. 130 (Rare Hologram)
EVER HEARD OF A GUY CALLED ARTICUNO? RATING:3

Eevee
Type:  Basic Colorless Pokemon
LV.9      HP 40
C:   Tackle:   10
CC:   Sand Attack:   10
  Effect:  During your opponent's next turn, if your opponent
    attacks, your opponent flips a coin.  If tails, that attack
    does nothing.
-C        Retreat
F         Weakness
P         Resistance (Damage -30)
No. 133 (Common)
BETTER THAN REG EEVEE RATING:3

Evil Vaporeon
Type:  Stage 1 Water Pokemon (Evolves from Eevee)
LV.28     HP 60
CCC:   Bite:   30
WWC:   Whirlpool:   20
  Effect:  Choose 1 Energy card attached to the Defending Pokemon
    and discard it.
-C        Retreat
L         Weakness
No. 134 (Uncommon)
NICE FOR ALL THOSE ER DECKS RATING:3.5

Evil Jolteon
Type:  Stage 1 Lightning Pokemon (Evolves from Eevee)
LV.23     HP 50
L:   Thunderflash:   20
  Effect:  If the Defending Pokemon tries to attack during your
    opponent's next turn, your opponent flips a coin.  If tails,
    that attack does nothing.
LLC:   Thunder Attack:   30
  Effect:  Flip a coin.  If heads, the Defending Pokemon is now
    Paralyzed; if tails, this Pokemon does 10 damage to itself.
-C        Retreat
F         Weakness
No. 135 (Uncommon)
LIKE SMOKESCREEN BUT DOES 20 2ND ATTACK COULD BE BETTER. RATING:3.5

Evil Flareon
Type:  Stage 1 Fire Pokemon (Evolves from Eevee)
LV.23     HP 50
C:   Rage:   10+
  Effect:  This attack does 10 more damage for each damage
    counter on this Pokemon.
RR:   Heat Ray:   30+
  Effect:  Flip a coin.  If heads, this attack does 20 more
    damage, and discard 1 R Energy card attached to this
    Pokemon. (If you can't, this attack does no damage.)
-C        Retreat
W         Weakness
No. 136 (Uncommon)
NOT BAD RATING:3.5

Porygon
Type:  Basic Colorless Pokemon
LV.20     HP 40
C:   Conversion 1
  Effect:  If the Defending Pokemon has a Weakness, you may
    change it to a type of your choice other than Colorless.
CCC:   Psyche Beam:   20
  Effect:  Flip a coin.  If heads, the Defending Pokemon is
    now Confused.
          Retreat
F         Weakness
P         Resistance (Damage -30)
No. 137 (Common)
STILL BITES  BEAM AINT BAD BUT STILL BITES RATING:2.5

Dratini
Type:  Basic Colorless Pokemon
LV.12     HP 40
CC:   Wrap:   10
  Effect:  Flip a coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-C        Retreat
          Weakness
P         Resistance (Damage -30)
No. 147 (Common)
OK RATING:3

Evil Dragonair
Type:  Stage 1 Colorless Pokemon (Evolves from Dratini)
LV.28     HP 60
[Pokemon Power]  Evolving Ray
  Effect: Once during your turn, (before your attack) you may
    search your deck for an Evolution card, show it to your
    opponent, and put it into your hand.  Shuffle your deck
    afterward.  This power can't be used if this card is Asleep,
    Confused or Paralyzed.
CCC:   Tail Thrust:   20+
  Effect:  Flip a coin.  If heads, this attack does 20 more
    damage.
-CC       Retreat
          Weakness
P         Resistance (Damage -30)
No. 148 (Uncommon)
GREAT POKE POWER RATING:3.5

Evil Dragonite
Type:   Stage 2 Colorless Pokemon (Evolves from Evil Dragonair)
LV.33     HP 70
[Pokemon Power] Call For Flukies
  Effect: This power is used once when this card is put into
    play. Search your deck for up to 2 Basic Pokemon cards.  Show
    them to your opponent, then put them on your Bench.  Shuffle
    your deck afterward.
CCC:   Powerful Tail:   70
  Effect: Flip a coin.  If tails, this attack does nothing.
-CC       Retreat
          Weakness
F         Resistance (Damage -30)
No. 149 (Rare Hologram)
JUST STOP EVOLVING AT DRAGONAIR RATING:3

TRAINERS

The Battle Site Has Holes!
Type:  Trainer (Team Rocket Secret Machine)
Effect:  Each player flips a coin.  This card does 10 damage to
  the Active Pokemon of the first player who flips tails.  (Don't
  apply Weakness and Resistance.) (The player who played this
  card flips the coin first.)
Picture:  A machine with large, spiked balls for hands,
  putting holes in the ground.
No number (Common)
BITES RATING:2

Full-Heal Energy
Type:  Energy
Effect:  When this card is attached to 1 of your Pokemon from
  your hand, that Pokemon is no longer Asleep, Confused,
  Paralyzed, or Poisoned.  This card provides 1 Colorless Energy.
Picture:  A Full-Heal on the left of the card with a "tube"
  attached to a Colorless Energy ball.
No number (Common)
NOT BAD FOR A COLORLESS DECK RATING:3

Impostor Professor Oak's Reversal
Type:  Trainer
Effect:  You must discard 1 card from your hand in order to
  play this card.
  Your opponent shuffles his or her hand into his or her deck,
  then draws 4 cards.
Picture:  Impostor Professor Oak, grinning evily.
No number (Uncommon)
BITES RATING:2

Night Waste Recovery
Type:  Trainer (Team Rocket's Secret Machine)
Effect:  Choose up to 3 Basic Pokemon or Evolution cards or Basic
  Energy cards in your discard pile, show them to your opponent,
  then shuffle them into your deck.
Picture:  A night scene that has a ball with long arms picking up
  garbage.
No number (Common)
NOT BAD COULD BE BETTER RATING:3

Potion Energy
Type:  Energy
Effect:  When this card is attached to 1 of your Pokemon fom your
  hand, remove 1 damage counter from that Pokemon.  This card
  provides 1 Colorless Energy.
Picture:  A Potion on the right of the card with a "tube"
  attached to a Colorless Energy ball.
No number (Common)
LIKE FULL HEAL RATING:3

Rainbow Energy
Type:  Trainer
Effect:  This Energy card becomes a Basic Energy card of
  your choice.  When this card is attached to a Pokemon, it
  does 10 damage to that Pokemon. (Don't apply Weakness and
  Resistance).
Picture:  A rainbowish Energy ball.
No number (Rare Hologram)
GREAT CARD RATING:3.5

Sleep!  Sleep!
Type:  Trainer (Team Rocket Secret Machine)
Effect:  Flip a coin.  If heads, your Opponent's Active Pokemon
  is now Asleep.
Picture:  A Snorlax with many hat-beenies flying around it.
No number (Common)
U MAY THINK THIS CARD SUX BUT IF U USE HIM WITH REG HAUNTER DREAM EATER HERE
I COME RATING:3

Smash!  Challenge Form
Type:  Trainer
Effect:  Issue a challenge to your opponent.  If your opponent
  declines, draw 2 cards.
  If your opponent accepts, each player may search his or her
  deck for as many Basic Pokemon as he or she wishes, and put
  them on his or her Bench.  (Until each player is finished,
  place them face-down).  Each player shuffles his or her deck
  afterward.
Picture:  A bunch of Pokemon, a Hitmonlee kicking toward you.
No number (Uncommon)
GREAT FOR WIGGLY DECKS RATING:3

Team Rocket Appears!
Type:  Trainer
Effect:  Each player's Prizes are turned face-up for the
  remainder of the game.
Picture:  Jesse, James and Meowth
No number (Ultra Rare Hologram)
GREAT CARD IF U CAN GET UR HANDS ON A MESSED UP ONE CUZ WHO IN THEIR RIGHT
MIND WOULD USE A MINT CARD WORTH 50 BUX IN THEIR DECK? RATING:4.5

Team Rocket's Big Sister
Type:  Trainer
Effect:  Look at your opponent's hand.  Choose 1 Trainer card
  there, and your opponent shuffles that card into his or
  her deck.
Picture:  A red-haired lady with a red "R" on her shirt,
  holding a Pokeball.
No number (Rare Hologram)
THERE IS A REASON THIS CARD IS BANNED IN JAPAN IT RULES!!!! RATING:5

The Boss' Way
Type:  Trainer
Effect:  Search your deck for an Evil Pokemon Evolution card,
  show it your opponent, and put it into your hand.  Shuffle your
  deck afterward.
Picture:  A close-up of a person, smiling evilly, with shadows
  across his face.
No number (Uncommon)
DECENT CARD BUT WOULD RATHER USE BAD DRAGONAIR RATING:3

Toxic Gas
Type:  Trainer
Effect:  Until the end of your opponent's next turn, each
  Pokemon Power does nothing.
Picture:  A man in a suit, spewing a green cloud from a big
  red bag.
No number (Common)
LIKE A PORTABLE MUK RATING:3.5
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