Jungle 1-2 Combo Eric Williamson I just bought several jungle boosters and hit on this great idea. I started building a new deck using some of my new cards and my older cards, and noticed that I had this useless regular trainer called "devolution spray." With Eevee, this card suddenly has a use. If you are playing a fire/electric or a fire/water or a water/electric deck, put in some Eevees and the appropriate stage ones for your deck. In my case (fire/electric), I would put in my three Eevees, a Flareon, and a Jolteon. Get an Eevee out and put two fire and two electric energy cards on it. Evolve Eevee to whatever form would most damage your opponent's active pokemon and let him have it. If you're playing an overgrowth-style deck with my Flareon/Jolteon example, and your opponent has a pokemon with a fire weakness out, you can finish it quickly with Flareon. Your opponent thinks he can beat you by sending up his water pokemon, right? This is where devolution spray comes in. Play it to remove Flareon from Eevee and then evolve Eevee to Jolteon. If you opponent sent up the right water pokemon, it will have an electric weakness, and you can finish that one off, too. The odds of you getting all these cards in your hands at once is slim, but if you ever did you could really do a number on an opponent and score two quick kills.