> > From: "Thomason Hsu" > To: > Subject: It's all in the Speed- Hsu > > Sup Pojo, > > I have another tournament this upcomming Saturday and... i'm prepared! > > People now are making haymakers and sometimes Raindance decks more and more > complex. I just want to tell you... don't. Keep it simple. One of the main > things that make these decks winning decks is the speed and simplicity. I saw > three or four kids playing Pokemon Tcg yesterday at the Puente Hills Mall and > being curious i when saw, i asked them what thier decks were made out of. One > showed me and...phew...it was lousy. They told me it was a haymaker. 22 > Basics for a haymaker? If you ask me...that's a little too much! Sure it's > legal but it's messed UP. Haymakers are built for speed and serious damages. > This kid had 4 Farfetch'd(good), 4 Electabuzz(good), 4 Jigglypuff(ok), 4 > Rattata's( Cut it Down!), 2 Pidgey's(too much), 4 regular Pikachus(oh, that's > kinda gay). This kid had stupid pokemons that didn't even belong in the > Haymaker family. I asked him why put Pikachu in when he had Electabuzz and > you know what was his answer..."I just like him, he's cute". I could of > forgiven his gay answer if he were like 6 or 7 but he was my age! Yep, he's > 13. > > Haymaker decks usually require 8 to 15 basics(maybe more). Mine has 8 and > man, it's a killer. Haymakers rely on trainers. PLUS POWER, ENERGY REMOVAL, > BILLS, PROFESSOR OAK, COMPUTER SEARCH and much much more. What gives > Haymakers speed? Bills and Pro. Oak. Also, with haymakers it's very possible > for a first turn kill. Your oponnent puts down a Dratini and with Dragonair > and potions in his hand. You put down a hitmonchan. You win the flip. You go > first, you attach a fighting energy to Hitmochan. You have 2 plus powers. You > lay those down and... > > > "Keep it Simple" > > "Speed is Everything" > > > > Tommy > thomason@gus.net