I want to say my mind for this "What's on Top" section. Just because what
I put on here is my opinion, it doesn't say that it is a fact that everyone
agrees with. Here we goooooooooo...........................
Grass:
5. Venomoth (Free Retreat cost, good attack, Poke power, res. to fighting)
4. Venusaur (Energy Trans)
3. Pinsir (VERY good heavy hitter)
2. Muk (No more Pokemon powers! HAHAHA!!!!!)
1. Scyther (Resistance to fighting, 60 2nd turn, free retreat, what else is
there?)

Fire:
5. Rapidash (Couldn't think of anything else to put in here)
4. Arcanine (Hmm...50 & 80 damage...not bad...)
3. Moltres (Wildfire and Dive Bomb if needed)
2. Fossil Magmar (Mime killer & status effect)
1. Ninetails (Two words--Fire Blast)

Fighting:
5. Machop (Mini Hitmonchan)
4. Machamp (Good Pokemon Power, attack, and 100 HP)
3. Hitmonlee (Good attacks, bench killer, only bad thing, Scyther KOs him on
turn 2)
2. Aerodactyl (Stop the shenanigans! Stop the evolving!)
1. Hitmonchan (Quick damage, 70 HP, "Haymaker" star)

Water:
5. Poliwrath (Discard them energies! Bad thing: Scyther KOs him on turn 2.)
4. Dewgong (Good attacks, mini Gyarados)
3. Gyarados (100 HP, status effect, beware of Scyther on turn 2!)
2. Articuno (No need to evolve, surprise those w/ Aero/Mew decks!)
1. Blastoise (Rain Dance, need I say more?)

Psychic:
5. Slowbro (Mini Alakazam)
4. Fossil Haunter (Pokemon Power)
3. Mr. Mime (Pokemon Power, great for stalling)
2. MP Mewtwo (Good offensive card, shouldn't go in stall decks)
1. Alakazam (Damage swap)

Electric:
5. Base Zapdos (Use Thunder ONLY!)
4. Jolteon (Quick attack, Pin Missile is pretty good, if you're lucky)
3. Base set Electrode (Buzzap's good, and Electric Shock is nice...)
2. Base set Raichu (Agility is nice, and Thunder is pretty good, too)
1. Electabuzz (Another star of the "Haymaker," and 40 damage on 2nd turn.)

Colorless:
5. Clefable (Metronome is DA BOMB!)
4. Ditto (Just watch out for status effects...)
3. Kangaskhan (Fetch is nice, and Comet Punch is good)
2. Chansey (Use this little egg to stall and then scoop him up)
1. Wigglytuff (Ever heard of Viagra?)

Trainers:
10. Item Finder (Get those Oaks and Bills back!)
9. Energy Retrieval (Get back used energy)
8. ER (Disrupt your opponent's game plan by possibly more than 1 turn...)
7. Computer Search (Get what I want WHEN I want!)
6. GOW (Bring out the Magikarp...:p)
5. Pluspower (Get a prize one turn earlier)
4. SER (See ER)
3. Scoop Up (OMG! Chansey has 11 damage counters on it? TADA! Not anymore!)
2. Bill (Draw for what you need)
1. Oak (Waste your hand, then use this card)

Top five worst trainers:
5. Devolution Spray (No comment...)
4. Poke ball (Too iffy)
3. Maintenance (Shuffle 2 for one?)
2. Pokedex (Use an Oak instead)
1. Pokeflute (Why would you want to help your opponent?)

    If you have any comments, tips, email, hate mail, whatever, just feel
free to send away! So, until next time, citizens!
------------------------------------------------>WAT2005@AOL.COM

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